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Gridarta Editor
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Public Member Functions | |
| DefaultArchetypeBuilder (@NotNull final GameObjectFactory< GameObject, MapArchObject, Archetype > gameObjectFactory) | |
| void | setLoreText (@NotNull final CharSequence line) |
Public Member Functions inherited from net.sf.gridarta.model.archetype.AbstractArchetypeBuilder< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| void | addLast (@NotNull final G invObject) |
| void | addObjectText (@NotNull final String line) |
| R | finish () |
| String | getArchetypeName () |
| void | init (@Nullable final R prototype, @NotNull final ErrorViewCollector errorViewCollector) |
| void | reInit (@NotNull final String archetypeName) |
| void | setMsgText (@NotNull final String msgText) |
| void | setMultiX (final int multiX) |
| void | setMultiY (final int multiY) |
Additional Inherited Members | |
Protected Member Functions inherited from net.sf.gridarta.model.archetype.AbstractArchetypeBuilder< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| AbstractArchetypeBuilder (@NotNull final GameObjectFactory< G, A, R > gameObjectFactory) | |
| R | getArchetype () |
An AbstractArchetypeBuilder for Daimonin archetypes.
Definition at line 32 of file DefaultArchetypeBuilder.java.
| net.sf.gridarta.var.crossfire.model.archetype.DefaultArchetypeBuilder.DefaultArchetypeBuilder | ( | @NotNull final GameObjectFactory< GameObject, MapArchObject, Archetype > | gameObjectFactory | ) |
Creates a new instance.
| gameObjectFactory | the game object factory for creating the new archetype |
Definition at line 39 of file DefaultArchetypeBuilder.java.
| void net.sf.gridarta.var.crossfire.model.archetype.DefaultArchetypeBuilder.setLoreText | ( | @NotNull final CharSequence | line | ) |
Definition at line 43 of file DefaultArchetypeBuilder.java.

1.8.17