public class MaskChangeAL<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
extends javax.swing.AbstractAction
Constructor and Description |
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MaskChangeAL(@NotNull java.lang.String label,
@NotNull DialogAttributeBitmask<G,A,R> dialogAttributeBitmask)
Constructor.
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Modifier and Type | Method and Description |
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void |
actionPerformed(@NotNull java.awt.event.ActionEvent e) |
protected @NotNull MaskChangeAL<G,A,R> |
clone() |
public MaskChangeAL(@NotNull @NotNull java.lang.String label, @NotNull @NotNull DialogAttributeBitmask<G,A,R> dialogAttributeBitmask)
label
- the name of this actiondialogAttributeBitmask
- the GUI-bitmask attribute where this change
button belongs topublic void actionPerformed(@NotNull @NotNull java.awt.event.ActionEvent e)
@NotNull protected @NotNull MaskChangeAL<G,A,R> clone()
clone
in class javax.swing.AbstractAction