public class MaskChangeAL<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
extends javax.swing.AbstractAction
| Constructor and Description |
|---|
MaskChangeAL(@NotNull java.lang.String label,
@NotNull DialogAttributeBitmask<G,A,R> dialogAttributeBitmask)
Constructor.
|
| Modifier and Type | Method and Description |
|---|---|
void |
actionPerformed(@NotNull java.awt.event.ActionEvent e) |
protected @NotNull MaskChangeAL<G,A,R> |
clone() |
public MaskChangeAL(@NotNull
@NotNull java.lang.String label,
@NotNull
@NotNull DialogAttributeBitmask<G,A,R> dialogAttributeBitmask)
label - the name of this actiondialogAttributeBitmask - the GUI-bitmask attribute where this change
button belongs topublic void actionPerformed(@NotNull
@NotNull java.awt.event.ActionEvent e)
@NotNull protected @NotNull MaskChangeAL<G,A,R> clone()
clone in class javax.swing.AbstractAction