| Class | Description |
|---|---|
| AbstractMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
|
| FlatMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
|
| Iso3DMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
|
| IsoMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
|
| MapTilePanel |
A MapTilePanel extends a
TilePanel with a border and makes focus
traversal work within the map tile pane. |
| TilePanel |
A tile panel displays exactly one direction for map tiling.
|