G
- the game object type of the objectA
- the map arch object type of the objectR
- the archetype type of the objectpublic class SuspiciousMsgMagicEarWithoutMessageError<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends AbstractSuspiciousMsgError<G,A,R>
Constructor and Description |
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SuspiciousMsgMagicEarWithoutMessageError(G gameObject)
Creates a new instance.
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correct, getParameter
addGameObject, addMapSquare, getGameObjects, getMapModel, getMapSquares, getMessage, toString
public SuspiciousMsgMagicEarWithoutMessageError(@NotNull G gameObject)
gameObject
- the game object on which the error occurred