G - the game object type of the objectA - the map arch object type of the objectR - the archetype type of the objectpublic class SuspiciousMsgMagicEarWithoutMessageError<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends AbstractSuspiciousMsgError<G,A,R>
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SuspiciousMsgMagicEarWithoutMessageError(G gameObject)
Creates a new instance.
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correct, getParameteraddGameObject, addMapSquare, getGameObjects, getMapModel, getMapSquares, getMessage, toStringpublic SuspiciousMsgMagicEarWithoutMessageError(@NotNull
G gameObject)
gameObject - the game object on which the error occurred