java.lang.Objectcom.realtime.crossfire.jxclient.sound.ClipManager
public class ClipManager
Manages a set of sound clips (short sound effects). Multiple sound effects can be played simultaneously.
| Field Summary | |
|---|---|
private ClipCache |
clipCache
The clip cache used to allocate new clips. |
private java.util.concurrent.ExecutorService |
executorService
The executor service used to play sound clips. |
| Constructor Summary | |
|---|---|
ClipManager(AudioFileLoader audioFileLoader,
DebugWriter debugSound)
Creates a new instance. |
|
| Method Summary | |
|---|---|
void |
play(java.lang.String name,
java.lang.String action)
Plays the given sound effect. |
void |
shutdown()
Terminates all running clips and free resources. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
@NotNull private final ClipCache clipCache
@NotNull private final java.util.concurrent.ExecutorService executorService
| Constructor Detail |
|---|
public ClipManager(@NotNull
AudioFileLoader audioFileLoader,
@Nullable
DebugWriter debugSound)
audioFileLoader - the audio file loader for loading audio filesdebugSound - the writer for logging sound related information or
null to not log| Method Detail |
|---|
public void play(@Nullable
java.lang.String name,
@NotNull
java.lang.String action)
name - an optional prefix for the action nameaction - the action name of the sound effectpublic void shutdown()