Crossfire JXClient, Trunk
ConnectCommand.java
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1 /*
2  * This file is part of JXClient, the Fullscreen Java Crossfire Client.
3  *
4  * JXClient is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * JXClient is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with JXClient; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
17  *
18  * Copyright (C) 2005-2008 Yann Chachkoff
19  * Copyright (C) 2006-2017,2019-2023 Andreas Kirschbaum
20  * Copyright (C) 2010-2012,2014-2018,2020-2023 Nicolas Weeger
21  */
22 
23 package com.realtime.crossfire.jxclient.gui.commands;
24 
28 import org.jetbrains.annotations.NotNull;
29 
34 public class ConnectCommand implements GUICommand {
35 
39  @NotNull
41 
45  @NotNull
46  private final GUIText hostNameInputField;
47 
53  public ConnectCommand(@NotNull final GuiStateManager guiStateManager, @NotNull final GUIText hostNameInputField) {
54  this.guiStateManager = guiStateManager;
55  this.hostNameInputField = hostNameInputField;
56  }
57 
58  @Override
59  public boolean canExecute() {
60  return true;
61  }
62 
63  @Override
64  public void execute() {
66  }
67 
68 }
com.realtime.crossfire.jxclient.gui.textinput.GUIText
Abstract base class for text input fields.
Definition: GUIText.java:61
com.realtime.crossfire.jxclient
com.realtime.crossfire.jxclient.guistate.GuiStateManager.connect
void connect(@NotNull final String serverInfo)
Connects to a Crossfire server.
Definition: GuiStateManager.java:180
com.realtime.crossfire.jxclient.gui.commandlist.GUICommand
An executable command.
Definition: GUICommand.java:29
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.canExecute
boolean canExecute()
Returns whether this command may be executed.
Definition: ConnectCommand.java:59
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.guiStateManager
final GuiStateManager guiStateManager
The GuiStateManager instance.
Definition: ConnectCommand.java:40
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand
A GUICommand which connects to a Crossfire server.
Definition: ConnectCommand.java:34
com.realtime.crossfire.jxclient.gui.textinput
Definition: ActivateCommandInputCommand.java:23
com.realtime.crossfire.jxclient.gui.commandlist
Definition: CommandList.java:23
com.realtime.crossfire.jxclient.guistate
Definition: ClientSocketState.java:23
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.ConnectCommand
ConnectCommand(@NotNull final GuiStateManager guiStateManager, @NotNull final GUIText hostNameInputField)
Creates a new instance.
Definition: ConnectCommand.java:53
com.realtime.crossfire.jxclient.guistate.GuiStateManager
Maintains the current GuiState.
Definition: GuiStateManager.java:34
com.realtime.crossfire.jxclient.gui
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.execute
void execute()
Executes the command.
Definition: ConnectCommand.java:64
com.realtime.crossfire
com.realtime
com
com.realtime.crossfire.jxclient.gui.textinput.GUIText.getText
String getText()
Returns the entered text.
Definition: GUIText.java:234
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.hostNameInputField
final GUIText hostNameInputField
The host name input field.
Definition: ConnectCommand.java:46