Crossfire Server, Trunk
ChangesDock.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef CHANGES_DOCK_H
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#define CHANGES_DOCK_H
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#include <QDockWidget>
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class
QHelpEngineCore;
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class
QTextEdit;
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class
ChangesDock
:
public
QDockWidget {
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Q_OBJECT
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public
:
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ChangesDock
(QHelpEngineCore *
help
, QWidget *parent);
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protected
:
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void
helpReady
(QHelpEngineCore *
help
, QTextEdit *edit);
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};
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#endif
/* CHANGES_DOCK_H */
ChangesDock::helpReady
void helpReady(QHelpEngineCore *help, QTextEdit *edit)
Definition:
ChangesDock.cpp:31
ChangesDock
Definition:
ChangesDock.h:24
ChangesDock::ChangesDock
ChangesDock(QHelpEngineCore *help, QWidget *parent)
Definition:
ChangesDock.cpp:19
help
static void help(void)
Definition:
init.cpp:1138
crossfire-crossfire-server
utils
cre
ChangesDock.h
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