Crossfire Server, Trunk
ChangesDock.h
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1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 2022 the Crossfire Development Team
5  *
6  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7  * welcome to redistribute it under certain conditions. For details, please
8  * see COPYING and LICENSE.
9  *
10  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
11  */
12 
13 #ifndef CHANGES_DOCK_H
14 #define CHANGES_DOCK_H
15 
16 #include <QDockWidget>
17 
18 class QHelpEngineCore;
19 class QTextEdit;
20 
24 class ChangesDock : public QDockWidget {
25  Q_OBJECT
26 public:
27  ChangesDock(QHelpEngineCore *help, QWidget *parent);
28 
29 protected:
30  void helpReady(QHelpEngineCore *help, QTextEdit *edit);
31 };
32 
33 #endif /* CHANGES_DOCK_H */
ChangesDock::helpReady
void helpReady(QHelpEngineCore *help, QTextEdit *edit)
Definition: ChangesDock.cpp:31
ChangesDock
Definition: ChangesDock.h:24
ChangesDock::ChangesDock
ChangesDock(QHelpEngineCore *help, QWidget *parent)
Definition: ChangesDock.cpp:19
help
static void help(void)
Definition: init.cpp:1132