Crossfire Server, Trunk
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#include <QString>
#include <QList>
#include <QMimeData>
#include <QDataStream>
#include <QIODevice>
#include "AssetsCollection.h"
Go to the source code of this file.
Namespaces | |
MimeUtils | |
Functions | |
void | MimeUtils::addMime (QMimeData *data, const QString &mime, const QString &name) |
void | MimeUtils::addQuestStep (QMimeData *data, QString code, int index) |
template<class T > | |
static QList< T * > | MimeUtils::extract (const QMimeData *data, const QString &mime, AssetsCollection< T > *assets) |
QList< QPair< QString, int > > | MimeUtils::extractQuestSteps (const QMimeData *data) |
Variables | |
static const char * | MimeUtils::Archetype = "x-crossfire/archetype" |
static const char * | MimeUtils::QuestStep = "x-crossfire/quest-step" |
static const char * | MimeUtils::TreasureList = "x-crossfire/treasure-list" |