Crossfire Server, Trunk
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#include <QObject>
#include "global.h"
#include "assets/AssetWrapper.h"
#include "treasures/TreasureListWrapper.h"
Go to the source code of this file.
Data Structures | |
class | ObjectWrapper |
Macros | |
#define | OBJ_FLAG(name_, flag_) |
#define OBJ_FLAG | ( | name_, | |
flag_ | |||
) |
Macro to add a read-write property for an object flag. Will generate functions to get and set the property.
name_ | property name. |
flag_ | flag of the object, FLAG_xxx value. |
Definition at line 30 of file ObjectWrapper.h.