Crossfire Server, Trunk
RandomMapPanel.h
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1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 2022 the Crossfire Development Team
5  *
6  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7  * welcome to redistribute it under certain conditions. For details, please
8  * see COPYING and LICENSE.
9  *
10  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
11  */
12 
13 #ifndef RANDOM_MAP_PANEL_H
14 #define RANDOM_MAP_PANEL_H
15 
17 #include "RandomMap.h"
18 
19 class QTextEdit;
20 class QLabel;
21 
25 class CRERandomMapPanel : public AssetSWrapperPanel<const RandomMap>
26 {
27  Q_OBJECT
28 public:
29  CRERandomMapPanel(QWidget* parent);
30  virtual void updateItem() override;
31 private:
32  QLabel* mySource;
33  QTextEdit* myInformation;
34 };
35 
36 #endif /* RANDOM_MAP_PANEL_H */
CRERandomMapPanel
Definition: RandomMapPanel.h:25
RandomMap.h
CRERandomMapPanel::mySource
QLabel * mySource
Definition: RandomMapPanel.h:32
CRERandomMapPanel::CRERandomMapPanel
CRERandomMapPanel(QWidget *parent)
Definition: RandomMapPanel.cpp:19
AssetSWrapperPanel
Definition: AssetWrapperPanel.h:113
AssetWrapperPanel.h
CRERandomMapPanel::updateItem
virtual void updateItem() override
Definition: RandomMapPanel.cpp:28
CRERandomMapPanel::myInformation
QTextEdit * myInformation
Definition: RandomMapPanel.h:33