Crossfire Server, Trunk
check_main.cpp
Go to the documentation of this file.
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/*
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* static char *rcsid_check_main_c =
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* "$Id$";
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*/
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/*
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* CrossFire, A Multiplayer game for X-windows
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*
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* Copyright (C) 2002 Mark Wedel & Crossfire Development Team
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* Copyright (C) 1992 Frank Tore Johansen
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* The authors can be reached via e-mail at crossfire-devel@real-time.com
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*/
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/*
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* This is the unit tests file for server/main.c
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*/
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#include <stdlib.h>
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#include <check.h>
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void
setup
(
void
) {
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/* put any initialisation steps here, they will be run before each testcase */
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}
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void
teardown
(
void
) {
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/* put any cleanup steps here, they will be run after each testcase */
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}
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START_TEST
(test_empty) {
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/*TESTME test not yet developped*/
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}
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END_TEST
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Suite *
main_suite
(
void
) {
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Suite *s = suite_create(
"main"
);
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TCase *tc_core = tcase_create(
"Core"
);
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/*setup and teardown will be called before each test in testcase 'tc_core' */
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tcase_add_checked_fixture(tc_core,
setup
,
teardown
);
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suite_add_tcase(s, tc_core);
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tcase_add_test(tc_core, test_empty);
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return
s;
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}
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int
main
(
void
) {
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int
nf;
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Suite *s =
main_suite
();
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SRunner *sr = srunner_create(s);
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srunner_set_xml(sr, LOGDIR
"/unit/server/main.xml"
);
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srunner_set_log(sr, LOGDIR
"/unit/server/main.out"
);
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srunner_run_all(sr, CK_ENV);
/*verbosity from env variable*/
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nf = srunner_ntests_failed(sr);
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srunner_free(sr);
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return
(nf == 0) ? EXIT_SUCCESS : EXIT_FAILURE;
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}
main
int main(void)
Definition:
check_main.cpp:62
teardown
void teardown(void)
Definition:
check_main.cpp:40
setup
void setup(void)
Definition:
check_main.cpp:36
main_suite
END_TEST Suite * main_suite(void)
Definition:
check_main.cpp:49
START_TEST
START_TEST(test_empty)
Definition:
check_main.cpp:44
crossfire-crossfire-server
test
unit
server
check_main.cpp
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