Crossfire Server, Trunk
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#include <GameSound.h>
Public Member Functions | |
const QString & | description () const |
virtual QString | displayName () const |
GameSound (AssetWrapper *parent, const QString &name, const QString &description) | |
virtual PossibleUse | uses (const AssetWrapper *asset, std::string &) const override |
Public Member Functions inherited from AssetWrapper | |
AssetWrapper (AssetWrapper *parent, const QString &panelName="empty") | |
virtual bool | canDrag () const |
virtual bool | canDrop (const QMimeData *, int) const |
virtual AssetWrapper * | child (int) |
virtual int | childIndex (AssetWrapper *) |
virtual int | childrenCount () const |
virtual QIcon | displayIcon () const |
virtual QString | displayPanelName () const |
AssetWrapper * | displayParent () const |
virtual void | drag (QMimeData *) const |
virtual void | drop (const QMimeData *, int) |
virtual void | fillMenu (QMenu *) |
void | markModified (ChangeType change, int extra=0) |
AssetWrapper * | self () |
void | setDisplayParent (AssetWrapper *parent) |
virtual | ~AssetWrapper () override |
Properties | |
QString | description |
Properties inherited from AssetWrapper | |
QString | displayName |
AssetWrapper | self |
Private Attributes | |
QString | myDescription |
QString | myName |
Additional Inherited Members | |
Public Types inherited from AssetWrapper | |
enum | ChangeType { AssetUpdated, BeforeChildAdd, AfterChildAdd, BeforeChildRemove, AfterChildRemove, BeforeLayoutChange, AfterLayoutChange } |
enum | PossibleUse { Uses, ChildrenMayUse, DoesntUse } |
Public Slots inherited from AssetWrapper | |
virtual void | removeChild (AssetWrapper *) |
Signals inherited from AssetWrapper | |
void | dataModified (AssetWrapper *asset, AssetWrapper::ChangeType type, int extra) |
void | modified () |
Static Public Member Functions inherited from AssetWrapper | |
static bool | compareByDisplayName (const AssetWrapper *left, const AssetWrapper *right) |
Static Public Attributes inherited from AssetWrapper | |
static const char * | tipProperty = "_cre_internal" |
Protected Member Functions inherited from AssetWrapper | |
virtual void | wasModified (AssetWrapper *asset, ChangeType type, int extra) |
Protected Attributes inherited from AssetWrapper | |
QString | myPanelName |
AssetWrapper * | myParent |
Definition at line 18 of file GameSound.h.
GameSound::GameSound | ( | AssetWrapper * | parent, |
const QString & | name, | ||
const QString & | description | ||
) |
Definition at line 16 of file GameSound.cpp.
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inline |
Definition at line 26 of file GameSound.h.
References myDescription.
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inlinevirtual |
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overridevirtual |
Reimplemented from AssetWrapper.
Definition at line 20 of file GameSound.cpp.
References AssetWrapper::DoesntUse, animate::event, and AssetWrapper::Uses.
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private |
Definition at line 32 of file GameSound.h.
Referenced by description().
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private |
Definition at line 31 of file GameSound.h.
Referenced by displayName().
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read |
Definition at line 21 of file GameSound.h.