Those values are returned by save_map(), save_object() and save_objects().
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Those values are returned by save_map(), save_object() and save_objects().
Values under -10 are returned by swap_map() only.
◆ SAVE_ERROR_CLOSE
#define SAVE_ERROR_CLOSE -6 |
Close error for regular file.
Definition at line 148 of file map.h.
◆ SAVE_ERROR_NO_PATH
#define SAVE_ERROR_NO_PATH -4 |
Map had no path set.
Definition at line 146 of file map.h.
◆ SAVE_ERROR_NOT_IN_MEMORY
#define SAVE_ERROR_NOT_IN_MEMORY -10 |
Map to swap isn't in memory.
Definition at line 150 of file map.h.
◆ SAVE_ERROR_OK
No error.
Definition at line 142 of file map.h.
◆ SAVE_ERROR_PLAYER
#define SAVE_ERROR_PLAYER -11 |
Player on map to save.
Definition at line 151 of file map.h.
◆ SAVE_ERROR_RCREATION
#define SAVE_ERROR_RCREATION -1 |
Couldn't create the regular save file.
Definition at line 143 of file map.h.
◆ SAVE_ERROR_UCREATION
#define SAVE_ERROR_UCREATION -2 |
Couldn't create the file for unique objects.
Definition at line 144 of file map.h.
◆ SAVE_ERROR_URENAME
#define SAVE_ERROR_URENAME -5 |
Couldn't rename unique temporary file.
Definition at line 147 of file map.h.
◆ SAVE_ERROR_WRITE
#define SAVE_ERROR_WRITE -3 |
Write error.
Definition at line 145 of file map.h.