Crossfire Server, Trunk
toolkit_common.h
Go to the documentation of this file.
1 /* toolkit_common.c */
2 void cctk_setlog(const char *logfile);
3 void cctk_setdatadir(const char *datadir);
4 void cctk_init_std_archetypes(void);
5 object *cctk_create_game_object(const char *archname);
6 void cctk_set_object_strings(object *op, const char *string);
cctk_setdatadir
void cctk_setdatadir(const char *datadir)
Definition: toolkit_common.cpp:69
cctk_create_game_object
object * cctk_create_game_object(const char *archname)
Definition: toolkit_common.cpp:105
cctk_setlog
void cctk_setlog(const char *logfile)
Definition: toolkit_common.cpp:64
logfile
FILE * logfile
Definition: init.cpp:114
cctk_init_std_archetypes
void cctk_init_std_archetypes(void)
Definition: toolkit_common.cpp:83
give.op
op
Definition: give.py:33
cctk_set_object_strings
void cctk_set_object_strings(object *op, const char *string)
Definition: toolkit_common.cpp:127