Crossfire Server, Trunk
toolkit_common.h
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1
/* toolkit_common.c */
2
void
cctk_setlog
(
const
char
*
logfile
);
3
void
cctk_setdatadir
(
const
char
*datadir);
4
void
cctk_init_std_archetypes
(
void
);
5
object
*
cctk_create_game_object
(
const
char
*archname);
6
void
cctk_set_object_strings
(
object
*
op
,
const
char
*
string
);
cctk_setdatadir
void cctk_setdatadir(const char *datadir)
Definition:
toolkit_common.cpp:69
cctk_create_game_object
object * cctk_create_game_object(const char *archname)
Definition:
toolkit_common.cpp:105
cctk_setlog
void cctk_setlog(const char *logfile)
Definition:
toolkit_common.cpp:64
logfile
FILE * logfile
Definition:
init.cpp:114
cctk_init_std_archetypes
void cctk_init_std_archetypes(void)
Definition:
toolkit_common.cpp:83
give.op
op
Definition:
give.py:33
cctk_set_object_strings
void cctk_set_object_strings(object *op, const char *string)
Definition:
toolkit_common.cpp:127
crossfire-crossfire-server
test
include
toolkit_common.h
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