![]() |
Crossfire Server, Trunk
1.75.0
|
This structure contains all information related to one map square. More...
#include <map.h>
Collaboration diagram for MapSpace:Data Fields | |
| object * | bottom |
| Lowest object on this space. More... | |
| object * | faces_obj [MAP_LAYERS] |
| Face objects for the layers. More... | |
| uint8_t | flags |
| Flags about this space (see the P_ values above). More... | |
| int8_t | light |
| How much light this space provides. More... | |
| MoveType | move_block |
| What movement types this space blocks. More... | |
| MoveType | move_off |
| What movement types are activated. More... | |
| MoveType | move_on |
| What movement types are activated. More... | |
| MoveType | move_slow |
| What movement types this space slows. More... | |
| object * | pl |
| Player who is on this space, may be NULL. More... | |
| object * | top |
| Highest object on this space. More... | |
This structure contains all information related to one map square.
| object* MapSpace::faces_obj[MAP_LAYERS] |
| uint8_t MapSpace::flags |
Flags about this space (see the P_ values above).
Definition at line 265 of file map.h.
Referenced by get_map_flags().
| MoveType MapSpace::move_block |
| MoveType MapSpace::move_off |
| MoveType MapSpace::move_slow |
| object* MapSpace::pl |