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Crossfire Server, Trunk
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Public Attributes | |
| int | ax |
| int | ay |
| int | rtype |
| int | sx |
| int | sy |
| int | x |
| int | y |
| int | zx |
| int | zy |
Definition at line 27 of file rogue_layout.cpp.
| int Room::ax |
Coordinates of the extrema of the rectangle
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
| int Room::ay |
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
| int Room::rtype |
Definition at line 38 of file rogue_layout.cpp.
| int Room::sx |
Room size
Definition at line 32 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
| int Room::sy |
Definition at line 32 of file rogue_layout.cpp.
Referenced by roguelike_make_rooms(), and roguelike_place_room().
| int Room::x |
Coordinates of room centers
Definition at line 29 of file rogue_layout.cpp.
Referenced by roguelike_layout_gen(), roguelike_link_rooms(), roguelike_make_rooms(), and roguelike_place_room().
| int Room::y |
Definition at line 29 of file rogue_layout.cpp.
Referenced by roguelike_layout_gen(), roguelike_link_rooms(), roguelike_make_rooms(), and roguelike_place_room().
| int Room::zx |
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_place_room().
| int Room::zy |
Definition at line 35 of file rogue_layout.cpp.
Referenced by roguelike_place_room().