Crossfire Server, Trunk
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Go to the source code of this file.
Classes | |
struct | CFanimation |
struct | CFanimationHook |
struct | CFmovement |
Macros | |
#define | PLUGIN_NAME "Animator" |
#define | PLUGIN_VERSION "CFAnim Plugin 2.0" |
Typedefs | |
typedef long int(* | CFAnimInitFunc) (const char *name, char *parameters, struct CFmovement *) |
typedef anim_move_result(* | CFAnimRunFunc) (struct CFanimation *animation, long int id, void *parameters) |
Enumerations | |
enum | anim_move_result { mr_finished, mr_again } |
enum | time_enum { time_second, time_tick } |
Variables | |
CFanimationHook | animationbox [] |
int | animationcount |
typedef long int(* CFAnimInitFunc) (const char *name, char *parameters, struct CFmovement *) |
typedef anim_move_result(* CFAnimRunFunc) (struct CFanimation *animation, long int id, void *parameters) |
enum anim_move_result |
enum time_enum |
CFanimationHook animationbox[] |
Available animation commands.
Definition at line 562 of file cfanim.cpp.
Referenced by get_command(), and prepare_commands().
int animationcount |
Definition at line 612 of file cfanim.cpp.
Referenced by get_command(), and prepare_commands().