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Crossfire Server, Trunk
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#include <SoundsDialog.h>


Public Member Functions | |
| SoundsDialog (const QString &dir, QWidget *parent) | |
Protected Member Functions | |
| QString | soundType (const QString &name) const |
Definition at line 18 of file SoundsDialog.h.
| SoundsDialog::SoundsDialog | ( | const QString & | dir, |
| QWidget * | parent | ||
| ) |
Definition at line 49 of file SoundsDialog.cpp.
References buttons, mad_mage_user::file, banquet::l, line, soundType(), and split().

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protected |
Definition at line 27 of file SoundsDialog.cpp.
References archininventory::arch, AssetsManager::archetypes(), disinfect::count, navar-midane_time::data, AssetsCollection< T, Key >::first(), GameSounds::gameSounds, getManager(), name, SKILL, SPELL, and SPELL_EFFECT.
Referenced by SoundsDialog().

