Crossfire Server, Trunk
spawn_zone Struct Reference
Collaboration diagram for spawn_zone:
Collaboration graph

Public Attributes

int ex
 
int ey
 
int sx
 
int sy
 

Detailed Description

Zone in which to add NPCs when the map was just loaded. NPC will be added in [sx, ex[ and [sy, ey[.

Definition at line 75 of file citylife.cpp.


The documentation for this struct was generated from the following file: