Crossfire Server, Trunk  1.75.0
Player state.

Use of the state-variable in player objects. More...

Macros

#define ST_CHANGE_CLASS   3
 New character, choosing class. More...
 
#define ST_CHANGE_PASSWORD_CONFIRM   13
 Player is confirming new password. More...
 
#define ST_CHANGE_PASSWORD_NEW   12
 Player is entering new password. More...
 
#define ST_CHANGE_PASSWORD_OLD   11
 Player is entering old password to change password. More...
 
#define ST_CONFIRM_PASSWORD   8
 New character, confirm password. More...
 
#define ST_CONFIRM_QUIT   4
 Player used the 'quit' command, make sure that's ok. More...
 
#define ST_GET_NAME   6
 Player just connected. More...
 
#define ST_GET_PARTY_PASSWORD   10
 Player tried to join a password-protected party. More...
 
#define ST_GET_PASSWORD   7
 Name entered, now for password. More...
 
#define ST_PLAY_AGAIN   1
 Player left through a bed of reality, and can login again. More...
 
#define ST_PLAYING   0
 Usual state. More...
 
#define ST_ROLL_STAT   2
 New character, rolling stats. More...
 

Detailed Description

Use of the state-variable in player objects.

See the login process page.

Macro Definition Documentation

◆ ST_CHANGE_CLASS

#define ST_CHANGE_CLASS   3

New character, choosing class.

Definition at line 528 of file define.h.

◆ ST_CHANGE_PASSWORD_CONFIRM

#define ST_CHANGE_PASSWORD_CONFIRM   13

Player is confirming new password.

Definition at line 536 of file define.h.

◆ ST_CHANGE_PASSWORD_NEW

#define ST_CHANGE_PASSWORD_NEW   12

Player is entering new password.

Definition at line 535 of file define.h.

◆ ST_CHANGE_PASSWORD_OLD

#define ST_CHANGE_PASSWORD_OLD   11

Player is entering old password to change password.

Definition at line 534 of file define.h.

◆ ST_CONFIRM_PASSWORD

#define ST_CONFIRM_PASSWORD   8

New character, confirm password.

Definition at line 532 of file define.h.

◆ ST_CONFIRM_QUIT

#define ST_CONFIRM_QUIT   4

Player used the 'quit' command, make sure that's ok.

Definition at line 529 of file define.h.

◆ ST_GET_NAME

#define ST_GET_NAME   6

Player just connected.

Definition at line 530 of file define.h.

◆ ST_GET_PARTY_PASSWORD

#define ST_GET_PARTY_PASSWORD   10

Player tried to join a password-protected party.

Definition at line 533 of file define.h.

◆ ST_GET_PASSWORD

#define ST_GET_PASSWORD   7

Name entered, now for password.

Definition at line 531 of file define.h.

◆ ST_PLAY_AGAIN

#define ST_PLAY_AGAIN   1

Player left through a bed of reality, and can login again.

Definition at line 526 of file define.h.

◆ ST_PLAYING

#define ST_PLAYING   0

Usual state.

Definition at line 525 of file define.h.

◆ ST_ROLL_STAT

#define ST_ROLL_STAT   2

New character, rolling stats.

Definition at line 527 of file define.h.