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Crossfire Server, Trunk
1.75.0
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Definition of a function called in reaction to player's action. More...
Collaboration diagram for player_cmd_mapping:Data Fields | |
| const char * | cmdname |
| Command name. More... | |
| const func_uint8_int_pl | cmdproc |
| Function to call. More... | |
| const uint8_t | flag |
| If set, the player must be in the ST_PLAYING state for this command to be available. More... | |
Definition of a function called in reaction to player's action.
| const char* player_cmd_mapping::cmdname |
| const func_uint8_int_pl player_cmd_mapping::cmdproc |
| const uint8_t player_cmd_mapping::flag |
If set, the player must be in the ST_PLAYING state for this command to be available.
Definition at line 79 of file loop.cpp.
Referenced by handle_cmd().