Crossfire Server, Trunk
|
Public Attributes | |
int64_t | exp |
char | killer [BIG_NAME] |
char | maplevel [BIG_NAME] |
int | maxgrace |
int | maxhp |
int | maxsp |
char | name [BIG_NAME] |
int | position |
char | title [BIG_NAME] |
The score structure is used when treating new high-scores.
Definition at line 35 of file hiscore.cpp.
int64_t score::exp |
Experience.
Definition at line 39 of file hiscore.cpp.
Referenced by add_score(), and hiscore_check().
char score::killer[BIG_NAME] |
char score::maplevel[BIG_NAME] |
int score::maxgrace |
int score::maxhp |
int score::maxsp |
char score::name[BIG_NAME] |
Name.
Definition at line 36 of file hiscore.cpp.
Referenced by add_score(), hiscore_check(), hiscore_display(), and hiscore_save().
int score::position |
Position in the highscore list.
Definition at line 44 of file hiscore.cpp.
Referenced by add_score(), hiscore_check(), and hiscore_load().
char score::title[BIG_NAME] |