Here is a list of all struct and union fields with links to the structures/unions they belong to:
- d -
- dam
: living
- dam_modifier
: object
- darkness
: map_cell_struct
, mapstruct
, RMParms
, socket_struct
- data
: face_info
- datadir
: Settings
- datalen
: face_info
- day
: timeofday_t
- dayofweek
: timeofday_t
- death_penalty_level
: Settings
- death_penalty_ratio
: Settings
- debug
: Settings
- decoroptions
: RMParms
- decorstyle
: RMParms
- define()
: AssetsCollection< T, Key >
- delay
: cftimer
- delayed_buffers
: player
- delayed_buffers_allocated
: player
- delayed_buffers_used
: player
- delete_end
: CFanimation
- describe
: ob_methods
- description
: attribute_type
, materialtype_t
, methodSignature
, module_information
, propertySignature
, struct_map_in_quest
, struct_quest
, type_attribute
, type_definition
- detail
: knowledge_type
- Dex
: living
- dialog_information
: object
- diff
: recipe
, struct_equipment
- difficulty
: artifact
, mapstruct
, RMParms
- difficulty_given
: RMParms
- difficulty_increase
: RMParms
- digestion
: player
- dir
: do_skill_cb_data
- direction
: object
, rv_vector
- disabled_plugins
: ServerSettings
- distance
: path_data
, rv_vector
- distance_x
: rv_vector
- distance_y
: rv_vector
- do_los
: player
- doorstyle
: RMParms
- down
: CFPContext
- dumparg
: Settings
- dumpUndefined()
: AssetsManager
- dumpvalues
: Settings
- dungeon_depth
: RMParms
- dungeon_level
: RMParms
- dungeon_name
: RMParms
- duration
: object
- duration_modifier
: object