Crossfire Server, Trunk
- l -
LARGE_NUGGET :
spell_effect.cpp
LARGEST_COIN_GIVEN :
shop.cpp
LAST_OPTION :
treasure.cpp
LEVELS :
power_crystal.cpp
LIBCURL_FEATURE_ASYNCHDNS :
autoconf.h
LIBCURL_FEATURE_IDN :
autoconf.h
LIBCURL_FEATURE_IPV6 :
autoconf.h
LIBCURL_FEATURE_LIBZ :
autoconf.h
LIBCURL_FEATURE_NTLM :
autoconf.h
LIBCURL_FEATURE_SSL :
autoconf.h
LIBCURL_PROTOCOL_DICT :
autoconf.h
LIBCURL_PROTOCOL_FILE :
autoconf.h
LIBCURL_PROTOCOL_FTP :
autoconf.h
LIBCURL_PROTOCOL_FTPS :
autoconf.h
LIBCURL_PROTOCOL_HTTP :
autoconf.h
LIBCURL_PROTOCOL_HTTPS :
autoconf.h
LIBCURL_PROTOCOL_LDAP :
autoconf.h
LIBCURL_PROTOCOL_TELNET :
autoconf.h
LIBCURL_PROTOCOL_TFTP :
autoconf.h
LIBPTRTYPE :
plugin.h
LL_EOF :
loader.h
LL_IGNORED :
loader.h
LL_MORE :
loader.h
LL_NORMAL :
loader.h
LO4 :
define.h
LO_LINEMODE :
loader.h
LO_NEWFILE :
bwp.cpp
,
loader.h
,
main.cpp
LO_NOREAD :
loader.h
LO_REPEAT :
loader.h
LOGFILE :
config.h
LOOK_OBJ :
object.h
LOOSE_MANA :
spells.h
LORE :
loader.cpp
LOS_BLOCKED :
los.cpp
LOS_MARKED :
los.cpp
LOS_NO_DARKNESS :
los.cpp
LT_OBJDIR :
autoconf.h
LUNAR_DAYS :
tod.h
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