Crossfire Server, Trunk
1.75.0
- q -
query_base_name() :
item.cpp
,
libproto.h
query_flag() :
object.h
query_flags() :
item.cpp
query_money() :
shop.h
,
shop.cpp
query_name() :
libproto.h
,
item.cpp
query_refcount() :
shstr.cpp
,
sstring.h
query_short_name() :
item.cpp
,
libproto.h
query_weight() :
item.cpp
,
libproto.h
quest_callback() :
mapper.cpp
quest_clear() :
Quests.cpp
,
quest.h
quest_condition_from_string() :
Quests.cpp
,
quest.h
quest_create() :
Quests.cpp
,
quest.h
quest_create_condition() :
Quests.cpp
,
quest.h
quest_create_step() :
Quests.cpp
,
quest.h
quest_destroy() :
Quests.cpp
,
quest.h
quest_destroy_condition() :
Quests.cpp
,
quest.h
quest_destroy_step() :
Quests.cpp
,
quest.h
quest_display() :
quest.cpp
quest_find_by_code() :
assets.cpp
,
assets.h
quest_first_player_save() :
sproto.h
,
quest.cpp
quest_for_each() :
assets.cpp
,
assets.h
,
quest.h
quest_get_by_code() :
assets.cpp
,
assets.h
quest_get_player_state() :
sproto.h
,
quest.cpp
quest_get_step() :
quest.cpp
quest_info() :
quest.cpp
quest_list() :
quest.cpp
quest_load_definitions() :
sproto.h
quest_read_player_data() :
quest.cpp
quest_send_initial_states() :
sproto.h
,
quest.cpp
quest_set_player_state() :
quest.cpp
,
sproto.h
quest_set_state() :
quest.cpp
quest_start() :
sproto.h
,
quest.cpp
quest_was_completed() :
sproto.h
,
quest.cpp
quest_write_condition() :
quest.h
,
Quests.cpp
quest_write_player_data() :
quest.cpp
quests_count() :
assets.h
,
assets.cpp
Generated on Mon Dec 1 2025 16:08:10 for Crossfire Server, Trunk by
1.8.17