Crossfire Server, Trunk
1.75.0
- u -
unapply_for_ob() :
apply.cpp
unapply_special() :
apply.cpp
unblock_exits() :
exit.cpp
,
rproto.h
unclean_path() :
server.cpp
unhide() :
c_wiz.cpp
unique_book() :
readable.cpp
unmake_perma_dead() :
account_char.h
,
account_char.cpp
unpaid_iter() :
shop.cpp
unregisterGEvent() :
cfpython.cpp
unset_debug() :
init.cpp
update_all_los() :
los.cpp
,
libproto.h
update_all_map_los() :
libproto.h
,
los.cpp
update_button() :
button.cpp
,
libproto.h
update_buttons() :
button.cpp
,
libproto.h
update_los() :
los.cpp
,
libproto.h
update_players() :
sockproto.h
,
loop.cpp
update_position() :
map.cpp
,
libproto.h
update_priest_flag() :
gods.cpp
update_quests() :
quest.cpp
update_table_format() :
cflogger.cpp
update_transport_block() :
player.cpp
use_alchemy() :
sproto.h
,
alchemy.cpp
use_oratory() :
sproto.h
,
skills.cpp
use_skill() :
skill_util.cpp
,
sproto.h
use_trigger() :
button.cpp
,
libproto.h
usec_elapsed() :
libproto.h
,
cfanim.cpp
Generated on Fri Aug 1 2025 00:41:50 for Crossfire Server, Trunk by
1.8.17