- u -
- unapply_for_ob()
: apply.cpp
- unapply_special()
: apply.cpp
- unblock_exits()
: exit.cpp
, rproto.h
- unclean_path()
: server.cpp
- unhide()
: c_wiz.cpp
- unique_book()
: readable.cpp
- unmake_perma_dead()
: account_char.h
, account_char.cpp
- unpaid_iter()
: shop.cpp
- unregisterGEvent()
: cfpython.cpp
- unset_debug()
: init.cpp
- update_all_los()
: los.cpp
, libproto.h
- update_all_map_los()
: libproto.h
, los.cpp
- update_button()
: button.cpp
, libproto.h
- update_buttons()
: button.cpp
, libproto.h
- update_los()
: los.cpp
, libproto.h
- update_players()
: sockproto.h
, loop.cpp
- update_position()
: map.cpp
, libproto.h
- update_priest_flag()
: gods.cpp
- update_quests()
: quest.cpp
- update_table_format()
: cflogger.cpp
- update_transport_block()
: player.cpp
- use_alchemy()
: sproto.h
, alchemy.cpp
- use_oratory()
: skills.cpp
, sproto.h
- use_skill()
: skill_util.cpp
, sproto.h
- use_trigger()
: libproto.h
, button.cpp
- usec_elapsed()
: cfanim.cpp
, libproto.h
- utils_suite()
: check_utils.cpp