Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- w -
- W
: QuestWriter.cpp
, TreasureWriter.cpp
- WAIT2
: define.h
- WAITATT
: define.h
- WALL
: object.h
- wall_blocked()
: rproto.h
, treasure.cpp
- wall_join
: wall.cpp
- wall_suite()
: check_wall.cpp
- WAND
: object.h
- WANT_UNARMED_SKILLS
: c_misc.cpp
, skill_util.cpp
- warn_no_path
: mapper.cpp
- WasteLand
: land.c
- WATCHDOG
: config.h
- watchdog()
: sockproto.h
- WEAP_BLUD
: define.h
- WEAP_CLEAVE
: define.h
- WEAP_CRUSH
: define.h
- WEAP_HIT
: define.h
- WEAP_PIERCE
: define.h
- WEAP_SLASH
: define.h
- WEAP_SLICE
: define.h
- WEAP_STAB
: define.h
- WEAP_WHIP
: define.h
- WEAPON
: object.h
- WEAPON_IMPROVER
: object.h
- weapon_improver_type_apply()
: weapon_improver.cpp
- WEAPON_SPEED
: define.h
- weather_suite()
: check_weather.cpp
- weekdays
: time.cpp
- WEEKS_PER_MONTH
: tod.h
- WEEKS_PER_YEAR
: tod.h
- WEIGHT
: define.h
- while()
: loader.cpp
, reader.cpp
- wildcard_match()
: converter.cpp
- WILL_APPLY_DOOR
: object.h
- WILL_APPLY_EARTHWALL
: object.h
- WILL_APPLY_FOOD
: object.h
- WILL_APPLY_HANDLE
: object.h
- WILL_APPLY_TREASURE
: object.h
- WIN32
: win32.h
- WIN32_LEAN_AND_MEAN
: win32.h
- win32_suite()
: check_win32.cpp
- WISDOM
: living.h
- Woods1
: land.c
- Woods2
: land.c
- Woods3
: land.c
- world_exit_info
: mapper.cpp
- world_map
: mapper.cpp
- worship_forbids_use()
: gods.cpp
- write_attribute_file()
: gridarta-types-convert.cpp
- write_attribute_index()
: gridarta-types-convert.cpp
- write_attribute_reference()
: gridarta-types-convert.cpp
- write_book_archive()
: readable.cpp
, libproto.h
- write_crossfire_maps()
: land.c
- write_cs_stats()
: sockproto.h
- write_load()
: check_asset_load_write.cpp
- write_map_log()
: swap.cpp
- write_map_parameters_to_string()
: random_map.cpp
, rproto.h
- write_mark()
: sproto.h
, spell_effect.cpp
- write_note()
: skills.cpp
- write_null_bytes()
: microtar.cpp
- write_on_item()
: sproto.h
, skills.cpp
- write_pictures_from_real_size()
: mapper.cpp
- write_rune()
: rune.cpp
, sproto.h
- write_scroll()
: skills.cpp
- write_tiled_map_page()
: mapper.cpp
- write_tiled_maps()
: mapper.cpp
- Write_To_Socket()
: lowlevel.cpp
- write_todclock()
: init.cpp
, libproto.h
- write_type_file()
: gridarta-types-convert.cpp
- write_type_index()
: gridarta-types-convert.cpp
- write_world_info()
: mapper.cpp
- write_world_map()
: mapper.cpp
- writeClass()
: pyi-generate.cpp
- writeConstants()
: pyi-generate.cpp
- writeDescriptionAndBody()
: pyi-generate.cpp
- writeEnum()
: pyi-generate.cpp
- writeItem()
: TreasureWriter.cpp
- writeMethods()
: pyi-generate.cpp
- writeRecipe()
: FormulaeWriter.cpp
- wrong_password()
: login.cpp