Crossfire Server, Trunk
god.h
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#ifndef GOD_H
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#define GOD_H
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typedef
struct
glnk
{
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const
char
*
name
;
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struct
archt
*
arch
;
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int
id
;
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struct
glnk
*
next
;
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}
godlink
;
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#define GOD_ENEMY 1
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#define GOD_HOLYWORD 2
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#define GOD_RESISTANCES 4
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#define GOD_SACRED 8
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#define GOD_BLESSED 16
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#define GOD_IMMUNITIES 32
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#define GOD_PATHS 64
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#define GOD_ALL 0xFF
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#endif
/* GOD_H */
glnk::arch
struct archt * arch
Definition:
god.h:14
glnk::id
int id
Definition:
god.h:15
archt
Definition:
object.h:470
glnk::name
const char * name
Definition:
god.h:13
glnk
Definition:
god.h:12
glnk::next
struct glnk * next
Definition:
god.h:16
godlink
struct glnk godlink
crossfire-crossfire-server
include
god.h
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