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Crossfire Server, Trunk
1.75.0
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Functions | |
| def | do_back () |
| def | do_banquet () |
| def | get_one (what) |
| def | return_to_bed () |
Variables | |
| act = Crossfire.WhoIsActivator() | |
| list | floors = [ 'woodfloor', 'flagstone', 'dirtfloor' ] |
| list | foods = [ 'fishfood', 'food', 'bag_popcorn', 'apple', 'cheeseburger', 'loaf', 'tomato', 'waybread', 'roast_bird', 'orange', 'leg_mutton' ] |
| l = Crossfire.WhoAmI() | |
| list | replace_with = [ 'd_statue', 'statue', 'statue2' ] |
| int | size_x = 15 |
| int | size_y = 15 |
| list | walls = [ 'flagstone', 'dwall', 'timberwall', 'stwall' ] |
| def banquet.do_back | ( | ) |
Teleport the player back to his starting point.
Definition at line 54 of file banquet.py.
References return_to_bed().
Here is the call graph for this function:| def banquet.do_banquet | ( | ) |
Teleports the player to the banquet map, if not used since one day.
Definition at line 92 of file banquet.py.
References get_one().
Here is the call graph for this function:| def banquet.get_one | ( | what | ) |
Return a random choice in what, which should be an array.
Definition at line 36 of file banquet.py.
Referenced by do_banquet().
Here is the caller graph for this function:| def banquet.return_to_bed | ( | ) |
Teleport player back to bed of reality. Only in emergency.
Definition at line 40 of file banquet.py.
Referenced by do_back().
Here is the caller graph for this function:| banquet.act = Crossfire.WhoIsActivator() |
Definition at line 165 of file banquet.py.
| list banquet.floors = [ 'woodfloor', 'flagstone', 'dirtfloor' ] |
Definition at line 29 of file banquet.py.
Referenced by apply_by_living_below().
| list banquet.foods = [ 'fishfood', 'food', 'bag_popcorn', 'apple', 'cheeseburger', 'loaf', 'tomato', 'waybread', 'roast_bird', 'orange', 'leg_mutton' ] |
Definition at line 27 of file banquet.py.
| banquet.l = Crossfire.WhoAmI() |
Definition at line 164 of file banquet.py.
Referenced by add_face_layer(), Faces.added(), draw_onion(), find_spot_for_submap(), init_block(), initPlugins(), magic_mapping_mark(), magic_mapping_mark_recursive(), main(), make_doors(), map2_add_ob(), pick_joined_wall(), and retrofit_joined_wall().
| list banquet.replace_with = [ 'd_statue', 'statue', 'statue2' ] |
Definition at line 34 of file banquet.py.
| int banquet.size_x = 15 |
Definition at line 23 of file banquet.py.
Referenced by command_create().
| int banquet.size_y = 15 |
Definition at line 24 of file banquet.py.
Referenced by command_create().
| list banquet.walls = [ 'flagstone', 'dwall', 'timberwall', 'stwall' ] |
Definition at line 31 of file banquet.py.