Crossfire Server, Trunk
|
Functions | |
def | do_back () |
def | do_banquet () |
def | get_one (what) |
def | return_to_bed () |
Variables | |
act = Crossfire.WhoIsActivator() | |
list | floors = [ 'woodfloor', 'flagstone', 'dirtfloor' ] |
list | foods = [ 'fishfood', 'food', 'bag_popcorn', 'apple', 'cheeseburger', 'loaf', 'tomato', 'waybread', 'roast_bird', 'orange', 'leg_mutton' ] |
l = Crossfire.WhoAmI() | |
list | replace_with = [ 'd_statue', 'statue', 'statue2' ] |
int | size_x = 15 |
int | size_y = 15 |
list | walls = [ 'flagstone', 'dwall', 'timberwall', 'stwall' ] |
def banquet.do_back | ( | ) |
Teleport the player back to his starting point.
Definition at line 54 of file banquet.py.
References make_face_from_files.int, and return_to_bed().
def banquet.do_banquet | ( | ) |
Teleports the player to the banquet map, if not used since one day.
Definition at line 92 of file banquet.py.
References get_one(), make_face_from_files.int, and make_face_from_files.str.
def banquet.get_one | ( | what | ) |
Return a random choice in what, which should be an array.
Definition at line 36 of file banquet.py.
Referenced by do_banquet().
def banquet.return_to_bed | ( | ) |
Teleport player back to bed of reality. Only in emergency.
Definition at line 40 of file banquet.py.
Referenced by do_back().
banquet.act = Crossfire.WhoIsActivator() |
Definition at line 165 of file banquet.py.
list banquet.floors = [ 'woodfloor', 'flagstone', 'dirtfloor' ] |
Definition at line 29 of file banquet.py.
Referenced by apply_by_living_below().
list banquet.foods = [ 'fishfood', 'food', 'bag_popcorn', 'apple', 'cheeseburger', 'loaf', 'tomato', 'waybread', 'roast_bird', 'orange', 'leg_mutton' ] |
Definition at line 27 of file banquet.py.
banquet.l = Crossfire.WhoAmI() |
Definition at line 164 of file banquet.py.
Referenced by add_face_layer(), Faces.added(), convert(), CREPlayerRepliesPanel.CREPlayerRepliesPanel(), draw_onion(), find_spot_for_submap(), nlohmann::detail.from_json(), get_slaying_struct(), init_block(), initPlugins(), ResourcesManager.load(), magic_mapping_mark(), magic_mapping_mark_recursive(), main(), make_doors(), map2_add_ob(), pick_joined_wall(), PrePostWidget.PrePostWidget(), retrofit_joined_wall(), scale_level(), sort_equipment(), sort_map_info(), sort_race(), sort_slaying(), sort_struct_map_in_quest(), sort_struct_quest(), SoundsDialog.SoundsDialog(), test_stand_in_light(), and CREFacePanel.updateItem().
list banquet.replace_with = [ 'd_statue', 'statue', 'statue2' ] |
Definition at line 34 of file banquet.py.
int banquet.size_x = 15 |
Definition at line 23 of file banquet.py.
Referenced by command_create().
int banquet.size_y = 15 |
Definition at line 24 of file banquet.py.
Referenced by command_create().
list banquet.walls = [ 'flagstone', 'dwall', 'timberwall', 'stwall' ] |
Definition at line 31 of file banquet.py.