Crossfire Server, Trunk
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Variables | |
activator = Crossfire.WhoIsActivator() | |
activatorname = activator.Name | |
activatorx = activator.X | |
activatory = activator.Y | |
int | found = 0 |
guild = CFGuilds.CFGuild(Params[0]) | |
guildname = Params[0] | |
guildrecord = CFGuilds.CFGuildHouses().info(guildname) | |
in_guild = CFGuilds.SearchGuilds(activatorname) | |
string | message = 'This guild is currently inactive and available to be bought.' |
mymap = activator.Map | |
Params = Crossfire.ScriptParameters().split() | |
text = Crossfire.WhatIsMessage().split() | |
whoami = Crossfire.WhoAmI() | |
int | x = 32 |
int | x1 = 36 |
int | y = 16 |
int | y1 = 20 |
guild_entry.activator = Crossfire.WhoIsActivator() |
Definition at line 28 of file guild_entry.py.
guild_entry.activatorname = activator.Name |
Definition at line 29 of file guild_entry.py.
guild_entry.activatorx = activator.X |
Definition at line 35 of file guild_entry.py.
guild_entry.activatory = activator.Y |
Definition at line 36 of file guild_entry.py.
int guild_entry.found = 0 |
Definition at line 46 of file guild_entry.py.
guild_entry.guild = CFGuilds.CFGuild(Params[0]) |
Definition at line 41 of file guild_entry.py.
guild_entry.guildname = Params[0] |
Definition at line 42 of file guild_entry.py.
guild_entry.guildrecord = CFGuilds.CFGuildHouses().info(guildname) |
Definition at line 45 of file guild_entry.py.
guild_entry.in_guild = CFGuilds.SearchGuilds(activatorname) |
Definition at line 66 of file guild_entry.py.
string guild_entry.message = 'This guild is currently inactive and available to be bought.' |
Definition at line 51 of file guild_entry.py.
guild_entry.mymap = activator.Map |
Definition at line 30 of file guild_entry.py.
guild_entry.Params = Crossfire.ScriptParameters().split() |
Definition at line 39 of file guild_entry.py.
guild_entry.text = Crossfire.WhatIsMessage().split() |
Definition at line 44 of file guild_entry.py.
Referenced by inja::Lexer.clear_final_line_if_whitespace(), convert(), createItem(), CREStringListPanel.createItem(), inja::Token.describe(), CRESubItemConnection.editChanged(), get_dialog_message(), MessageLoader.load(), inja::Parser.load_file(), make_formula_book(), matches(), CREResourcesWindow.onReportChange(), inja::Parser.parse_expression(), inja::Parser.parse_statement(), inja::Lexer.scan(), send_query(), and CRERandomMapPanel.updateItem().
guild_entry.whoami = Crossfire.WhoAmI() |
Definition at line 37 of file guild_entry.py.
int guild_entry.x = 32 |
Definition at line 31 of file guild_entry.py.
int guild_entry.x1 = 36 |
Definition at line 33 of file guild_entry.py.
Referenced by change_skill(), common_process_projectile(), draw_onion(), expand_lighted_sight(), get_rangevector(), make_doors(), monster_cast_spell(), monster_stand_in_light(), monster_use_scroll(), player_can_view(), roguelike_link_rooms(), and surround_by_doors().
int guild_entry.y = 16 |
Definition at line 32 of file guild_entry.py.
int guild_entry.y1 = 20 |
Definition at line 34 of file guild_entry.py.
Referenced by common_process_projectile(), draw_onion(), expand_lighted_sight(), make_doors(), monster_stand_in_light(), roguelike_link_rooms(), and surround_by_doors().