Crossfire Server, Trunk
quest Namespace Reference

Variables

 currentstep = character.QuestGetState(questname)
 
 endstep = startstep
 
 me = Crossfire.WhoAmI()
 
 msg = Crossfire.WhatIsMessage()
 
string qn = 'darcap/Spike'
 
 questname = args[0]
 DIALOGCHECK MINARGS 2 MAXARGS 2 More...
 
 stage = args[1]
 
 startstep = int(stage[1:])
 
 state = who.QuestGetState(qn)
 
bool verdict = False
 
 who = Crossfire.WhoIsActivator()
 

Variable Documentation

◆ currentstep

quest.currentstep = character.QuestGetState(questname)

Definition at line 34 of file quest.py.

◆ endstep

int quest.endstep = startstep

Definition at line 26 of file quest.py.

◆ me

quest.me = Crossfire.WhoAmI()

Definition at line 7 of file quest.py.

◆ msg

quest.msg = Crossfire.WhatIsMessage()

Definition at line 6 of file quest.py.

◆ qn

string quest.qn = 'darcap/Spike'

Definition at line 10 of file quest.py.

◆ questname

quest.questname = args[0]

DIALOGCHECK MINARGS 2 MAXARGS 2

  • \d+ ENDDIALOGCHECK
  • (=|)\d+(|-\d+) ENDDIALOGCHECK

Definition at line 16 of file quest.py.

◆ stage

quest.stage = args[1]

Definition at line 17 of file quest.py.

◆ startstep

quest.startstep = int(stage[1:])

Definition at line 25 of file quest.py.

◆ state

quest.state = who.QuestGetState(qn)

Definition at line 13 of file quest.py.

◆ verdict

bool quest.verdict = False

Definition at line 36 of file quest.py.

◆ who

quest.who = Crossfire.WhoIsActivator()

Definition at line 8 of file quest.py.