Crossfire Server, Trunk
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Variables | |
inv = character.CheckInventory(itemname) | |
itemname = args[0] | |
DIALOGCHECK MINARGS 1 MAXARGS 2 More... | |
paid = character.PayAmount(int(quantity)) | |
quantity = args[1] | |
status = CFItemBroker.Item(inv).subtract(int(quantity)) | |
takeitem.inv = character.CheckInventory(itemname) |
Definition at line 30 of file takeitem.py.
takeitem.itemname = args[0] |
takeitem.paid = character.PayAmount(int(quantity)) |
Definition at line 26 of file takeitem.py.
int takeitem.quantity = args[1] |
Definition at line 21 of file takeitem.py.
takeitem.status = CFItemBroker.Item(inv).subtract(int(quantity)) |
Definition at line 35 of file takeitem.py.
Referenced by account_add_player_cmd(), account_get_logged_in_init_socket(), account_login_cmd(), account_new_cmd(), account_password(), block_until_new_connection(), command_recollect(), create_player_cmd(), do_server(), encode_dict(), encode_list(), find_maps(), handle_client(), new_connection(), and remove_directory().