Crossfire Server, Trunk
npc_dialog.py File Reference

Go to the source code of this file.

Namespaces

 npc_dialog
 

Functions

def npc_dialog.parseJSON (filename, relpath)
 

Variables

def npc_dialog.dialogs = parseJSON([filename], '')
 
 npc_dialog.filename = Crossfire.ScriptParameters()
 
int npc_dialog.index = 0
 
string npc_dialog.location = "defaultdialognamespace"
 
 npc_dialog.npc = Crossfire.WhoAmI()
 
 npc_dialog.player = Crossfire.WhoIsActivator()
 
 npc_dialog.replies = None
 
 npc_dialog.rule
 
 npc_dialog.speech = Dialog(player, npc, location)