Crossfire Server, Trunk
roll-o-matic.py File Reference

Go to the source code of this file.

Namespaces

 roll-o-matic
 

Functions

def roll-o-matic.abs_dir (d)
 
def roll-o-matic.do_handle ()
 
def roll-o-matic.do_shipwreck (me)
 
def roll-o-matic.find_floor (x, y)
 
def roll-o-matic.find_player ()
 
def roll-o-matic.handle_apply ()
 
def roll-o-matic.handle_move ()
 
def roll-o-matic.handle_say ()
 
def roll-o-matic.has_floor (x, y, name)
 
def roll-o-matic.is_floor (ob)
 
def roll-o-matic.start_move (want_dir)
 
def roll-o-matic.stop ()
 
def roll-o-matic.try_move (check_directions, want_dir)
 

Variables

list roll-o-matic.dir_x = [ 0, 0, 1, 1, 1, 0, -1, -1, -1 ]
 
list roll-o-matic.dir_y = [ 0, -1, -1, 0, 1, 1, 1, 0, -1 ]
 
 roll-o-matic.evt = Crossfire.WhatIsEvent()
 
string roll-o-matic.key_direction = 'rom_dir'
 
string roll-o-matic.key_follow = 'rom_follow'
 
 roll-o-matic.me = Crossfire.WhoAmI()
 
 roll-o-matic.params = Crossfire.ScriptParameters()
 
 roll-o-matic.pl = Crossfire.WhoIsActivator()
 
bool roll-o-matic.ship_mode = False