Crossfire Server, Trunk
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Go to the source code of this file.
Namespaces | |
roll-o-matic | |
Functions | |
def | roll-o-matic.abs_dir (d) |
def | roll-o-matic.do_handle () |
def | roll-o-matic.do_shipwreck (me) |
def | roll-o-matic.find_floor (x, y) |
def | roll-o-matic.find_player () |
def | roll-o-matic.handle_apply () |
def | roll-o-matic.handle_move () |
def | roll-o-matic.handle_say () |
def | roll-o-matic.has_floor (x, y, name) |
def | roll-o-matic.is_floor (ob) |
def | roll-o-matic.start_move (want_dir) |
def | roll-o-matic.stop () |
def | roll-o-matic.try_move (check_directions, want_dir) |
Variables | |
list | roll-o-matic.dir_x = [ 0, 0, 1, 1, 1, 0, -1, -1, -1 ] |
list | roll-o-matic.dir_y = [ 0, -1, -1, 0, 1, 1, 1, 0, -1 ] |
roll-o-matic.evt = Crossfire.WhatIsEvent() | |
string | roll-o-matic.key_direction = 'rom_dir' |
string | roll-o-matic.key_follow = 'rom_follow' |
roll-o-matic.me = Crossfire.WhoAmI() | |
roll-o-matic.params = Crossfire.ScriptParameters() | |
roll-o-matic.pl = Crossfire.WhoIsActivator() | |
bool | roll-o-matic.ship_mode = False |