Crossfire Server, Trunk
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Go to the source code of this file.
Namespaces | |
spell_arrow | |
Variables | |
spell_arrow.archetype = spell | |
spell_arrow.quantity = 1 | |
spell_arrow.spellob = Crossfire.CreateObjectByName(archetype) | |
spell_arrow.spells = who.ReadKey("arrow_spell") | |
spell_arrow.victim = Crossfire.WhoIsOther(); | |
spell_arrow.who = Crossfire.WhoAmI() | |