Crossfire Server, Trunk
|
#include <quest.h>
Data Fields | |
int | maxstep |
int | minstep |
struct quest_condition * | next |
sstring | quest_code |
int quest_condition::maxstep |
The latest step that triggers the condition, to match, the stages must be between minstep and maxstep
Definition at line 27 of file quest.h.
Referenced by check_conditions(), evaluate_quest_conditions(), QuestLoader::load(), quest_condition_from_string(), and quest_write_condition().
int quest_condition::minstep |
The earliest step in the quest that triggers the condition, -1 means finished, 0 means not started
Definition at line 25 of file quest.h.
Referenced by check_conditions(), evaluate_quest_conditions(), QuestLoader::load(), quest_condition_from_string(), and quest_write_condition().
struct quest_condition* quest_condition::next |
The next condition to check
Definition at line 29 of file quest.h.
Referenced by check_conditions(), evaluate_quest_conditions(), quest_destroy_step(), and QuestStepWrapper::setConditions().
sstring quest_condition::quest_code |
The quest that triggers the condition
Definition at line 24 of file quest.h.
Referenced by check_conditions(), evaluate_quest_conditions(), QuestLoader::load(), quest_condition_from_string(), quest_destroy_condition(), and quest_write_condition().