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Crossfire Server, Trunk
1.75.0
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One condition to automatically move to a quest step. More...
#include <quest.h>
Collaboration diagram for quest_condition:Data Fields | |
| int | maxstep = 0 |
| The latest step that triggers the condition, to match, the stages must be between minstep and maxstep. More... | |
| int | minstep = 0 |
| The earliest step in the quest that triggers the condition, -1 means finished, 0 means not started. More... | |
| sstring | quest_code = nullptr |
| The quest that triggers the condition. More... | |
| int quest_condition::maxstep = 0 |
The latest step that triggers the condition, to match, the stages must be between minstep and maxstep.
Definition at line 24 of file quest.h.
Referenced by QuestLoader::load(), quest_condition_from_string(), and quest_write_condition().
| int quest_condition::minstep = 0 |
The earliest step in the quest that triggers the condition, -1 means finished, 0 means not started.
Definition at line 22 of file quest.h.
Referenced by QuestLoader::load(), quest_condition_from_string(), and quest_write_condition().
| sstring quest_condition::quest_code = nullptr |
The quest that triggers the condition.
Definition at line 21 of file quest.h.
Referenced by QuestLoader::load(), quest_condition_from_string(), quest_destroy_condition(), and quest_write_condition().