Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mwedel | 97 (39.6%) | 18 (4.3%) | 61 (10.9%) | 0.19 |
uid200 | 44 (18.0%) | 241 (57.4%) | 241 (43.0%) | 5.48 |
peterm | 24 (9.8%) | 33 (7.9%) | 70 (12.5%) | 1.38 |
avogl | 22 (9.0%) | -3 (-0.7%) | 47 (8.4%) | -0.14 |
cvs | 16 (6.5%) | 28 (6.7%) | 30 (5.3%) | 1.75 |
damn | 10 (4.1%) | 10 (2.4%) | 10 (1.8%) | 1.00 |
garbled | 9 (3.7%) | 14 (3.3%) | 15 (2.7%) | 1.56 |
temitchell | 7 (2.9%) | 54 (12.9%) | 54 (9.6%) | 7.71 |
bbotbuilder | 7 (2.9%) | 0 (0.0%) | 7 (1.2%) | 0.00 |
darth_bob | 6 (2.4%) | 0 (0.0%) | 0 (0.0%) | 0.00 |
mikeeusa | 2 (0.8%) | 25 (6.0%) | 25 (4.5%) | 12.50 |
jbontje | 1 (0.4%) | 0 (0.0%) | 1 (0.2%) | 0.00 |
Date | Author | File/Message |
---|---|---|
1/8/06 1:42 PM | bbotbuilder |
Changing more "color_fg"s
(7 Files changed,
7 Lines changed)
armour/shield/uw_shield.arc 1.8
(+1
-1)
armour/shield/reflector.arc 1.7
(+1
-1)
armour/shield/eyeshield.arc 1.8
(+1
-1)
armour/shield/DShieldms.arc 1.9
(+1
-1)
armour/shield/DShieldm.arc 1.9
(+1
-1)
armour/shield/dragon_shi.arc 1.7
(+1
-1)
armour/shield/DShields.arc 1.9
(+1
-1)
|
1/2/06 12:10 AM | mwedel |
Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all cosmetic changes, no actual change of objects other than msg/endmsg or other typos. MSW 2006-01-02 (3 Files changed, 5 Lines changed) armour/shield/DShieldm.arc 1.8
(+1
-1)
armour/shield/DShieldms.arc 1.8
(+3
-3)
armour/shield/DShields.arc 1.8
(+1
-1)
|
10/7/05 10:51 AM | mikeeusa |
CVS: arch: adding a frost shield by Ketche, these probably should be found primaraly in frozen areas of the world, they are probably uncommon atleast (have resists of cold and fire)
(2 Files changed,
25 Lines changed)
armour/shield/frostshield.base.111.png 1.1 added 7
armour/shield/frostshield.arc 1.1 added 18
|
10/11/04 2:34 PM | temitchell |
- this little temp file slipped in (sorry- damn you gedit!)
(1 Files changed,
0 Lines changed)
armour/shield/b_small_shie.arc~ 1.2 removed
|
10/11/04 2:25 PM | temitchell |
Add bronze weapons contributed by Mitch Obrian
(5 Files changed,
54 Lines changed)
armour/shield/b_shield.arc 1.1 added 17
armour/shield/b_small_shie.base.111.png 1.1 added 12
armour/shield/b_small_shie.arc 1.1 added 16
armour/shield/b_shield.base.111.png 1.1 added 9
armour/shield/b_small_shie.arc~ 1.1 added
|
3/8/03 8:58 AM | avogl |
Checked in the new weak wall (from Kevin R. Bulgrien),
a small correction to another weak wall type, and the new DreadKnight & DShield for base set. --AndreasV (3 Files changed, 0 Lines changed) armour/shield/DShield.base.113.png 1.2
(+0
-0)
armour/shield/DShield.base.112.png 1.2
(+0
-0)
armour/shield/DShield.base.111.png 1.2
(+0
-0)
|
2/13/03 5:51 PM | garbled |
organic->organics. Caused crash in navar museum of arms
(1 Files changed,
1 Lines changed)
armour/shield/eyeshield.arc 1.7
(+1
-1)
|
2/6/03 2:13 AM | garbled |
Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc. Set some materialtypes that are specific to the armour/weapon, like glacium for the frost weapons. Make all the boots and shoes made of leather, so I stop seeing "pine boots". Change a bunch of artifacts to use specific metals or magical cloths, to stop things like "adamantium robe". Also.. change leather armour to just "armour" so the leather and other random leathertypes automatically work with it, making things like "bearskin armour". This breaks a few alchemy formulae.. which I will fix soon. (8 Files changed, 14 Lines changed) armour/shield/uw_shield.arc 1.7
(+2
-0)
armour/shield/DShieldms.arc 1.7
(+2
-0)
armour/shield/DShieldm.arc 1.7
(+2
-0)
armour/shield/dragon_shi.arc 1.6
(+2
-0)
armour/shield/DShield.arc 1.8
(+2
-0)
armour/shield/reflector.arc 1.6
(+1
-0)
armour/shield/DShields.arc 1.7
(+2
-0)
armour/shield/eyeshield.arc 1.6
(+1
-0)
|
10/29/02 11:46 PM | temitchell |
Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.
Fixed the Giant rat attacktype typo Cleaned up the big keep image Made a new tower Added in 5 different skeletal debris arches (for when a corpse just isn't enough) (1 Files changed, 0 Lines changed) armour/shield/shield2.base.111.png 1.1 added
|
7/14/02 11:38 PM | mwedel |
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal. can_use_shield added to necessary arcs. Add dev/scripts directory, which contains some handy scripts I wrote for updating on the items. Add item_power to the armours - needs to be done for rest of equippable items. MSW 2002-07-14 (15 Files changed, 25 Lines changed) armour/shield/DShieldms.arc 1.6
(+2
-0)
armour/shield/DShield.arc 1.7
(+2
-0)
armour/shield/holyshield.arc 1.6
(+2
-0)
armour/shield/wds.arc 1.5
(+2
-0)
armour/shield/highshield.arc 1.4
(+1
-0)
armour/shield/uw_shield.arc 1.6
(+2
-0)
armour/shield/spiked_shield.arc 1.5
(+1
-0)
armour/shield/round_shiel.arc 1.4
(+1
-0)
armour/shield/dragon_shi.arc 1.5
(+2
-0)
armour/shield/DShieldm.arc 1.6
(+2
-0)
armour/shield/small_shie.arc 1.3
(+1
-0)
armour/shield/reflector.arc 1.5
(+2
-0)
armour/shield/eyeshield.arc 1.5
(+2
-1)
armour/shield/shield.arc 1.4
(+1
-0)
armour/shield/DShields.arc 1.6
(+2
-0)
|
5/30/02 10:52 PM | mwedel |
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze so you can't tell simply by looking at it that it is bad food. Change some of the names for the skill scrolls to put them more in line with the skills they actually give you. MSW 2002-05-30 (15 Files changed, 31 Lines changed) armour/shield/uw_shield.arc 1.5
(+2
-0)
armour/shield/round_shiel.arc 1.3
(+2
-0)
armour/shield/shield.arc 1.3
(+3
-0)
armour/shield/DShield.arc 1.6
(+2
-0)
armour/shield/eyeshield.arc 1.4
(+2
-0)
armour/shield/DShieldm.arc 1.5
(+2
-0)
armour/shield/dragon_shi.arc 1.4
(+2
-1)
armour/shield/holyshield.arc 1.5
(+2
-0)
armour/shield/reflector.arc 1.4
(+2
-0)
armour/shield/small_shie.arc 1.2
(+2
-0)
armour/shield/DShieldms.arc 1.5
(+2
-0)
armour/shield/wds.arc 1.4
(+2
-1)
armour/shield/highshield.arc 1.3
(+2
-0)
armour/shield/spiked_shield.arc 1.4
(+2
-0)
armour/shield/DShields.arc 1.5
(+2
-0)
|
2/26/02 1:17 AM | mwedel |
Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25 (32 Files changed, 0 Lines changed) armour/shield/round_shiel.111.xpm 1.2 removed
armour/shield/uw_shield.111.xpm 1.2 removed
armour/shield/reflector.113 1.2 removed
armour/shield/reflector.111.xpm 1.2 removed
armour/shield/reflector.112 1.2 removed
armour/shield/highshield.111 1.2 removed
armour/shield/eyeshield.111.xpm 1.2 removed
armour/shield/DShield.112.xpm 1.2 removed
armour/shield/uw_shield.111 1.2 removed
armour/shield/dragon_shi.111.xpm 1.2 removed
armour/shield/DShield.112 1.2 removed
armour/shield/spiked_shield.111.xpm 1.2 removed
armour/shield/shield.111 1.2 removed
armour/shield/shield.111.xpm 1.2 removed
armour/shield/holyshield.111.xpm 1.2 removed
armour/shield/wds.111 1.2 removed
armour/shield/DShield.113.xpm 1.2 removed
armour/shield/reflector.111 1.2 removed
armour/shield/dragon_shi.111 1.2 removed
armour/shield/spiked_shield.111 1.2 removed
armour/shield/DShield.113 1.2 removed
armour/shield/DShield.111.xpm 1.2 removed
armour/shield/small_shie.111.xpm 1.2 removed
armour/shield/round_shiel.111 1.2 removed
armour/shield/highshield.111.xpm 1.2 removed
armour/shield/eyeshield.111 1.2 removed
armour/shield/DShield.111 1.2 removed
armour/shield/reflector.112.xpm 1.2 removed
armour/shield/small_shie.111 1.2 removed
armour/shield/reflector.113.xpm 1.2 removed
armour/shield/wds.111.xpm 1.2 removed
armour/shield/holyshield.111 1.2 removed
|
12/31/01 1:02 AM | mwedel |
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30 (32 Files changed, 0 Lines changed) armour/shield/DShield.113.png 1.4 removed
armour/shield/spiked_shield.111.png 1.4 removed
armour/shield/shield.111.png 1.2 removed
armour/shield/reflector.112.png 1.3 removed
armour/shield/reflector.113.png 1.3 removed
armour/shield/uw_shield.base.111.png 1.1 added
armour/shield/dragon_shi.111.png 1.3 removed
armour/shield/eyeshield.base.111.png 1.1 added
armour/shield/round_shiel.111.png 1.2 removed
armour/shield/small_shie.111.png 1.3 removed
armour/shield/DShield.base.112.png 1.1 added
armour/shield/DShield.base.111.png 1.1 added
armour/shield/holyshield.111.png 1.3 removed
armour/shield/shield.base.111.png 1.1 added
armour/shield/reflector.base.113.png 1.1 added
armour/shield/spiked_shield.base.111.png 1.1 added
armour/shield/reflector.base.111.png 1.1 added
armour/shield/reflector.base.112.png 1.1 added
armour/shield/round_shiel.base.111.png 1.1 added
armour/shield/holyshield.base.111.png 1.1 added
armour/shield/wds.111.png 1.4 removed
armour/shield/uw_shield.111.png 1.3 removed
armour/shield/highshield.base.111.png 1.1 added
armour/shield/DShield.base.113.png 1.1 added
armour/shield/DShield.112.png 1.4 removed
armour/shield/small_shie.base.111.png 1.1 added
armour/shield/eyeshield.111.png 1.4 removed
armour/shield/DShield.111.png 1.4 removed
armour/shield/reflector.111.png 1.3 removed
armour/shield/dragon_shi.base.111.png 1.1 added
armour/shield/wds.base.111.png 1.1 added
armour/shield/highshield.111.png 1.2 removed
|
12/27/01 11:46 PM | darth_bob |
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
(6 Files changed,
0 Lines changed)
armour/shield/DShield.clsc.113.png 1.1 added
armour/shield/round_shiel.clsc.111.png 1.1 added
armour/shield/DShield.clsc.112.png 1.1 added
armour/shield/shield.clsc.111.png 1.1 added
armour/shield/small_shie.clsc.111.png 1.1 added
armour/shield/DShield.clsc.111.png 1.1 added
|
8/26/01 8:04 PM | avogl |
Some new png graphics for standard set.
--AV (1 Files changed, 3 Lines changed) armour/shield/small_shie.111.png 1.2
(+3
-1)
|
6/28/01 9:18 AM | jbontje |
Removed space. MiDS 2001-06-28
(1 Files changed,
1 Lines changed)
armour/shield/DShield.arc 1.5
(+1
-1)
|
4/6/01 6:44 PM | avogl |
New big_wiz image for standard set!
Plus a few misc images. --AV (1 Files changed, 3 Lines changed) armour/shield/wds.111.png 1.3
(+3
-1)
|
3/12/01 5:14 PM | avogl |
Demonspawn shields had perfect immunity to
ghosthit. This is inaccepptible now that we have nice partial resistances. Lowered it by about 20 percent. --AV (4 Files changed, 8 Lines changed) armour/shield/DShieldm.arc 1.4
(+2
-4)
armour/shield/DShields.arc 1.4
(+2
-4)
armour/shield/DShield.arc 1.4
(+1
-3)
armour/shield/DShieldms.arc 1.4
(+3
-5)
|
3/10/01 8:25 AM | avogl |
Some new/corrected pngs.
(1 Files changed,
3 Lines changed)
armour/shield/DShield.113.png 1.3
(+3
-1)
|
2/12/01 4:16 AM | peterm |
I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled. The results are not too bad. PeterM (5 Files changed, 7 Lines changed) armour/shield/reflector.113.png 1.2
(+1
-3)
armour/shield/reflector.112.png 1.2
(+1
-2)
armour/shield/uw_shield.111.png 1.2
(+2
-1)
armour/shield/reflector.111.png 1.2
(+2
-2)
armour/shield/wds.111.png 1.2
(+1
-1)
|