Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mwedel | 66 (26.7%) | -34 (-11.3%) | 10 (2.2%) | -0.52 |
temitchell | 60 (24.3%) | 49 (16.2%) | 84 (18.8%) | 0.82 |
uid200 | 47 (19.0%) | 172 (57.0%) | 172 (38.5%) | 3.66 |
tchize | 23 (9.3%) | 21 (7.0%) | 23 (5.1%) | 0.91 |
avogl | 20 (8.1%) | 7 (2.3%) | 71 (15.9%) | 0.35 |
cvs | 17 (6.9%) | 27 (8.9%) | 27 (6.0%) | 1.59 |
garbled | 7 (2.8%) | 38 (12.6%) | 38 (8.5%) | 5.43 |
mikeeusa | 4 (1.6%) | 22 (7.3%) | 22 (4.9%) | 5.50 |
qal21 | 2 (0.8%) | 0 (0.0%) | 0 (0.0%) | 0.00 |
darth_bob | 1 (0.4%) | 0 (0.0%) | 0 (0.0%) | 0.00 |
Date | Author | File/Message |
---|---|---|
12/22/05 8:18 AM | qal21 |
Fixing bad pngs by opening in GIMP and saving again. (libpng didn't mind it, but some others like PIL die.)
(2 Files changed,
0 Lines changed)
ground/Wood/treed_hills.base.111.png 1.2
(+0
-0)
ground/Wood/treed_hills.clsc.111..png 1.2
(+0
-0)
|
12/18/05 7:15 PM | mikeeusa |
Indexing some png files: filesize halved, no data lost. Indexing is nice :)
(2 Files changed,
0 Lines changed)
ground/Wood/tree_5.base.111.png 1.2
(+0
-0)
ground/Wood/tree_3.base.111.png 1.2
(+0
-0)
|
10/10/05 1:57 PM | mikeeusa |
CVS: Arch: added some new grounds
(2 Files changed,
22 Lines changed)
ground/Wood/cyanbrush.base.111.png 1.1 added 8
ground/Wood/cyanbrush.arc 1.1 added 14
|
9/25/04 9:18 AM | tchize |
Fixed some smooth levels
(2 Files changed,
2 Lines changed)
ground/Wood/tree_2.arc 1.8
(+1
-1)
ground/Wood/tree_1.arc 1.8
(+1
-1)
|
5/24/04 2:54 PM | temitchell |
- darkforest arch should block view
(1 Files changed,
1 Lines changed)
ground/Wood/darkforest.arc 1.2
(+1
-0)
|
9/28/03 10:42 PM | temitchell |
- replace this face for compatibility with old map set
(1 Files changed,
4 Lines changed)
ground/Wood/bforest.face 1.3 added 4
|
9/28/03 10:04 PM | temitchell |
- add dark forest arch and smoothing
(4 Files changed,
32 Lines changed)
ground/Wood/darkforest.arc 1.1 added 14
ground/Wood/darkforest.clsc.111.png 1.1 added 10
ground/Wood/bforest.face 1.2 removed
ground/Wood/darkforest.base.111.png 1.1 added 8
|
9/16/03 8:15 PM | temitchell |
- much needed smoothing updates fix evergreen forest and make a more
slim grass border fot trees and woods (5 Files changed, 6 Lines changed) ground/Wood/tree_2.arc 1.7
(+1
-1)
ground/Wood/tree_1.arc 1.7
(+1
-1)
ground/Wood/woods_3.arc 1.8
(+1
-1)
ground/Wood/evergreens.arc 1.6
(+2
-2)
ground/Wood/woods_1.arc 1.7
(+1
-1)
|
7/17/03 11:01 PM | temitchell |
renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of: beach - 10 sea - 20 floors/roads - 30 grass - 40 hills - 60 mountains - 100 forests - 125 trees - 140 (11 Files changed, 11 Lines changed) ground/Wood/tree_2.arc 1.6
(+1
-1)
ground/Wood/jungle_2.arc 1.5
(+1
-1)
ground/Wood/treed_hills.arc 1.5
(+1
-1)
ground/Wood/woods_3.arc 1.7
(+1
-1)
ground/Wood/jungle_1.arc 1.5
(+1
-1)
ground/Wood/evergreens.arc 1.5
(+1
-1)
ground/Wood/woods_1.arc 1.6
(+1
-1)
ground/Wood/tree_1.arc 1.6
(+1
-1)
ground/Wood/evergreens_2.arc 1.4
(+1
-1)
ground/Wood/woods_2.arc 1.6
(+1
-1)
ground/Wood/brush.arc 1.4
(+1
-1)
|
7/16/03 12:27 AM | temitchell |
- set up jungle smoohting added woods_2 smoothing
(3 Files changed,
3 Lines changed)
ground/Wood/woods_2.arc 1.5
(+1
-1)
ground/Wood/jungle_1.arc 1.4
(+1
-1)
ground/Wood/jungle_2.arc 1.4
(+1
-1)
|
7/15/03 7:56 AM | tchize |
updated .arc files so they now contain the smoothface informations.
(12 Files changed,
12 Lines changed)
ground/Wood/woods_3.arc 1.6
(+1
-0)
ground/Wood/treed_hills.arc 1.4
(+1
-0)
ground/Wood/jungle_2.arc 1.3
(+1
-0)
ground/Wood/evergreens_2.arc 1.3
(+1
-0)
ground/Wood/evergreens.arc 1.4
(+1
-0)
ground/Wood/tree_1.arc 1.5
(+1
-0)
ground/Wood/woods_4.arc 1.3
(+1
-0)
ground/Wood/jungle_1.arc 1.3
(+1
-0)
ground/Wood/woods_2.arc 1.4
(+1
-0)
ground/Wood/woods_1.arc 1.5
(+1
-0)
ground/Wood/tree_2.arc 1.5
(+1
-0)
ground/Wood/brush.arc 1.3
(+1
-0)
|
7/12/03 3:41 AM | temitchell |
- tweeking smoothing levels - it is beginning to look ok...
(7 Files changed,
7 Lines changed)
ground/Wood/jungle_2.arc 1.2
(+1
-0)
ground/Wood/woods_1.arc 1.4
(+1
-1)
ground/Wood/treed_hills.arc 1.3
(+1
-1)
ground/Wood/tree_1.arc 1.4
(+1
-1)
ground/Wood/jungle_1.arc 1.2
(+1
-0)
ground/Wood/woods_3.arc 1.5
(+1
-1)
ground/Wood/tree_2.arc 1.4
(+1
-1)
|
7/12/03 2:01 AM | temitchell |
- smoothlevels for forests raised to 75, some others set with possible
values. (7 Files changed, 7 Lines changed) ground/Wood/woods_2.arc 1.3
(+1
-1)
ground/Wood/evergreens.arc 1.3
(+1
-1)
ground/Wood/tree_2.arc 1.3
(+1
-1)
ground/Wood/woods_1.arc 1.3
(+1
-1)
ground/Wood/treed_hills.arc 1.2
(+1
-0)
ground/Wood/tree_1.arc 1.3
(+1
-1)
ground/Wood/woods_3.arc 1.4
(+1
-1)
|
6/19/03 7:30 AM | tchize |
set the smoothelevel to some archetype. Added the smooth pictures
associated. (9 Files changed, 9 Lines changed) ground/Wood/woods_3.arc 1.3
(+1
-0)
ground/Wood/brush.arc 1.2
(+1
-0)
ground/Wood/woods_1.arc 1.2
(+1
-0)
ground/Wood/woods_4.arc 1.2
(+1
-0)
ground/Wood/evergreens.arc 1.2
(+1
-0)
ground/Wood/woods_2.arc 1.2
(+1
-0)
ground/Wood/tree_2.arc 1.2
(+1
-0)
ground/Wood/tree_1.arc 1.2
(+1
-0)
ground/Wood/evergreens_2.arc 1.2
(+1
-0)
|
2/15/03 2:59 PM | temitchell |
- adds cold marsh, marsh and wooded hills - new pic for desert, old pic
now clsc image ---------------------------------------------------------------------- (3 Files changed, 13 Lines changed) ground/Wood/treed_hills.arc 1.1 added 13
ground/Wood/treed_hills.clsc.111..png 1.1 added
ground/Wood/treed_hills.base.111.png 1.1 added
|
1/8/03 10:05 PM | temitchell |
-Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file (3 Files changed, 0 Lines changed) ground/Wood/tree_2.clsc.111.png 1.2
(+0
-0)
ground/Wood/tree_1.clsc.111.png 1.2
(+0
-0)
ground/Wood/woods_5.base.111.png 1.2
(+0
-0)
|
12/19/02 11:42 PM | temitchell |
added a bunch of new classic pics to enhance the set and to make the weather a bit less troubling players using that image set
(13 Files changed,
0 Lines changed)
ground/Wood/jungle_2.clsc.111.png 1.1 added
ground/Wood/woods_4.clsc.111.png 1.1 added
ground/Wood/tree_5.clsc.111.png 1.1 added
ground/Wood/tree_6.clsc.111.png 1.1 added
ground/Wood/evergreens_2.clsc.111.png 1.1 added
ground/Wood/woods_5.clsc.111.png 1.1 added
ground/Wood/evergreens.clsc.111.png 1.1 added
ground/Wood/tree_3.clsc.111.png 1.1 added
ground/Wood/woods_3.clsc.111.png 1.1 added
ground/Wood/jungle_1.clsc.111.png 1.1 added
ground/Wood/tree_1.clsc.111.png 1.1 added
ground/Wood/woods_1.clsc.111.png 1.1 added
ground/Wood/tree_4.clsc.111.png 1.1 added
|
11/29/02 11:31 PM | temitchell |
-fixed the transparency on the evergreen2 image
(1 Files changed,
0 Lines changed)
ground/Wood/evergreens_2.base.111.png 1.2
(+0
-0)
|
11/25/02 12:18 AM | temitchell |
fixed transparancy on this
(1 Files changed,
0 Lines changed)
ground/Wood/woods_4.base.111.png 1.2
(+0
-0)
|
11/8/02 2:40 AM | garbled |
New gfx for wooded areas, transparent, rather than having grass on the image.
Graphics kindly provided by: Meegwun South (6 Files changed, 37 Lines changed) ground/Wood/woods_5.arc 1.1 added 13
ground/Wood/woods_5.base.111.png 1.1 added
ground/Wood/woods_4.base.111.png 1.1 added
ground/Wood/woods_4.arc 1.1 added 12
ground/Wood/evergreens_2.base.111.png 1.1 added
ground/Wood/evergreens_2.arc 1.1 added 12
|