--- crossfire/common ---


Protocol:pserver User:anonymous
Machine:crossfire.cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: image.c
Revision 1.21ryo_saeba 2006/03/18 09:05:31 +33 -36
Massive cleaning of code. Shouldn't be any functional change.
Show difference between Revision 1.20 and 1.21
Revision 1.20akirschbaum 2006/02/10 17:59:25 +3 -3
Apply slightly modified patch #1428309 (code-cleanup: const, static) by
Stefan Huehner: add const/static to functions/variables. Remove some type
casts.
Show difference between Revision 1.19 and 1.20
Revision 1.19akirschbaum 2006/02/08 18:48:36 +3 -3
Apply patch #1427979 (code-cleanup: add const, fix warnings) by Stefan
Huehner.
Show difference between Revision 1.18 and 1.19
Revision 1.18akirschbaum 2005/12/05 17:34:03 +5 -5
Apply patch #1371956 (code cleanup patch) by Stefan Huehner: fix old-style
function declarations and prototypes to proper Ansi C syntax. This patch
allows the compiler to check function arguments and also removes some warnings
when compiling with -Wstrict-prototypes.
Show difference between Revision 1.17 and 1.18
Revision 1.17akirschbaum 2005/10/24 15:48:15 +41 -39
Code improvements:
common/image.c: Declare some variables and functions as static or const; add
safeguards while loading config files; remove support for numeric face
names (no active archetype or map does use it); in free_all_images()
deallocate memory allocated for smoothing.
crossedit/xutil.c: Remove assignment to nrofpixmaps since ReadBmapNames()
already sets this variable.
include/{global.h, libproto.h, loader.h}: Remove now static variables and
functions.
Show difference between Revision 1.16 and 1.17
Revision 1.16akirschbaum 2005/10/24 13:27:37 +2 -5
common/image.c, include/define.h, include/global.h: Remove unused variables
potion_face and POTION_FACE_NAME.
Show difference between Revision 1.15 and 1.16
Revision 1.15akirschbaum 2005/10/24 13:11:35 +1 -9
common/image.c, include/global.h: Remove unused variable blank_look.
Show difference between Revision 1.14 and 1.15
Revision 1.14ryo_saeba 2005/10/01 11:36:35 +5 -28
Clean some compilation warnings.
Show difference between Revision 1.13 and 1.14
Revision 1.13akirschbaum 2005/09/04 11:58:12 +4 -7
common/{anim.c, image.c, los.c, map.c, porting.c, treasure.c},
include/define.h, random_maps/treasure.c,
server/{apply.c, c_misc.c, c_object.c, c_wiz.c, commands.c, daemon.c,
hiscore.c, init.c, login.c, player.c, plugins.c, resurrection.c, weather.c},
socket/{init.c, item.c, loop.c, lowlevel.c}: Use LOG() for error messages and
debug output instead of stdout/stderr. Include filename in error messages.
server/resurrection.c: Fix error message in read_player().
Show difference between Revision 1.12 and 1.13
Revision 1.12ryo_saeba 2005/08/12 08:46:34 +5 -5
Fields changed from char* to const char*, cleanup.
Show difference between Revision 1.11 and 1.12
Revision 1.11mwedel 2005/03/19 03:14:56 +5 -2
This change makes it so that the smoothing information is pushed to the client
(if the client is using smoothing) instead of a process were we tell the
client the smoothlevel and the client then has to request the face info for
smoothing. If we know the client wants the info, much easier to push it to
the client. This simplifies the client code (doesn't have to keep track
of what is requests). It also fixes the 'problem' that when you join the
game, you get a few frames with no smoothing and then the smoothing shows
up, which seems a bit odd. My testing shows that old clients that want
smoothing use this new logic withouth any problems.
--
common/image.c: add smooth_face default so that we don't have to look it
up everytime.
include/define.h: Add SMOOTH_FACE_NAME used by image.c
include/global.h: Add smooth_face extern declaration.
include/newserver.h: Update comment on what faces_sent is used for,
add NS_FACESENT_* values which determines what info for the face was
sent.
socket/image.c, socket/init.c, socket/item.c: Update faces_sent checks/set
to check against NS_FACESENT bitmask.
socket/request.c: Update faces_sent as mentioned above. And SendSmooth(),
rewrite AskSmooth() to use SendSmooth(). Modify update_smooth()
to send smoothing information to the client.
MSW 2005-03-19
Show difference between Revision 1.10 and 1.11
Revision 1.10ryo_saeba 2004/02/28 04:40:56 +2 -3
Warning cleaning
Show difference between Revision 1.9 and 1.10
Revision 1.9tchize 2003/07/08 07:45:04 +15 -27

Changed the way smoothing is done. Switched th smooth command to binary
mode, rebuild archetype files, added doc on smoothing, updated protocol
file. Changed a the "togglemapextended smoothing" to "togglemapextended
smooth" to prevent problem of compatibilities with previous cvs
smoothing release.
Show difference between Revision 1.8 and 1.9
Revision 1.8tchize 2003/06/19 05:59:26 +114 -2

Added support for smoothing to the client.
This will allow (i hope) better graphical results while using very
little bandwidth overhead.
Changes done follows:
- Added protocol command MapExtendedInfos and smooth commands to server
- Added a SetUp paramater in protocol for activating smoothing
(disabled by default) or more general Extended map infos
- Added file lib/smooth a text file containing some smoothing info a
client might ask the server about.
- Changed loader.l to be able to mark an object as 'smoothed' in
archetypes (the smoothlevel parameter) and rebuild loader.c
accordingly
- Changed lib/Makefile.am to install lib/smooth file in shared folder
- Rebuild the Makefiles.am and the Configure script (using autogen.sh)

To be able to smooth, A client commit (the common part+ the gtk part)
will follow and an archetypes commit will also follow.

I will also detail changes to the protocol within a few days
Server has been tested with older client to check backward compatibility
Show difference between Revision 1.7 and 1.8
Revision 1.7mwedel 2003/04/02 02:12:52 +2 -2
TODO: Various updates
aclocal.m4,configure: Update path to find python (fix again)
common/image.c: Minor update to a ocmment in the code.
common/los.c: Add missing P_OUT_OF_MAP checks that resulted in some incorrect
LOS calcuations.
include/funcpoint.h: Remove draw_func function pointer.
lib/Makefile.am, in: Remove bmaps.paths to from being installed or being part
of distribution - bmaps.paths is only needed when collecting the image
lib/*: Rebuilt
server/c_object.c: Patch by Bernd Edler to have the apply functions take into
acount if the item is equipped or not when looking for good matched items.
server/commands.c: Move printlos to normal commands. I don't think it reveals
any information that is in any way harmful. And since it dumps the
output to the players screen, no concern of it filling up log files.
Also, when doing LOS debugging, it is pointless to have it as a DM command
because LOS is ignored for DM's.
server/disease.c: Modify remove_symptoms to remove all symptoms the player
may have a disease. Modify infect_object() to not allow a creature to
have more than one instance of the same disease.
socket/info.c: remove draw() - instead, draw_client_map() can be used,
as that is most the only thing draw() did anyways.
socket/loop.c: Update draw() calls to draw_client_map()
socket/request.c: Remove special handling for darkness==4 cases (first
space that is in full darkness) - this is extra complications and causes
display problems. Update draw_client_map() to include the little bit
of logic that draw() had that this function did not have.
MSW 2003-04-01
Show difference between Revision 1.6 and 1.7
Revision 1.6mwedel 2002/03/26 01:18:56 +35 -6
Update to improve image caching and faceset support in the client.
The main change is adding the 'requestinfo image_info' and
'requestinfo image_sums' commands.
common/image.c: Checksum the bmaps file when we load it - we send this as
part of the image_info data.
doc/Developers/protocol: Document the requestinfo data.
include/global.h: Add extern for bmaps_checksum, and the define for
ROTATE_RIGHT which is used for checksumming.
include/newserver.h: Update SC version to 1027 so that clients can
know if they can issue requestinfo commands.
include/sockproto.h: rebuilt
lib/adm/collect_images.pl: Add support for it to make a crossfire-images
distribution that the client can use to bootstrap its image set.
socket/image.c: Change SendFaceCmd to take a NewSocket parameter instead
of a player parameter - in this way, it can be used before the
AddMe command - this allows the client to download images before
issuing that command. Add send_image_info and send_image_sums
function which send the requestinfo data to the client.
socket/loop.c: Move the askface command from the player commands to the
newsocket commands. Add RequestInfo functino that determines the
type of request and calls the specific function to deal with it.
MSW 2002-03-25
Show difference between Revision 1.5 and 1.6
Revision 1.5mwedel 2001/12/03 01:51:39 +24 -35
This checkin for the most part removes support for xpm and xbm graphics -
now the only image supported is the png.
common/arch.c: comment out printing on warning of object having no type -
getting 300 meaningless messages at startup is annoying.
common/image.c: Remove X11 color information from colorname array. Remove
processing of color_fg and color_bg information from face file - only
use color_fg if no magicmap information is available - foreground
and background infoformation was only needed for bitmap graphics.
common/loader.c, loader.l: Add elevation element, comment out some logging
messages that are excessive and only really relevant for people
who want to fix them (really should be in the collect script
anyways). Remove some unused code.
common/map.c: add outdoor field to map structure - add support for loading
and saving it.
crossedit/App.c,crossedit/CrUtil.c, crossedit/Defines.h, crossedit/crossedit.c
crossedit/xutil.c: Remove support for non png graphics.
crossedit/Attr.c: Add support for elevation variable, remove code for non
png graphics.
doc/map-technical: Add note about outdoor field.
include/face.h: remove fg, bg fields from face struecture.
include/global.h: Update colorname array definition.
include/loader.h: Add V_ELEVATION field.
include/map.h: Add outdoor field to map structure.
include/newserver.h: Update types so it only loads/knows about png information.
include/object.h: Add elevation field to object structure.
lib/Makefile.in: Remove support for building crossfire.xpm and crossfire.xbm
files.
lib/animations, lib/archetypes, lib/bmaps, lib/bmaps.paths, lib/crossfire.png,
lib/faces: Rebuilt. Main difference is a few sea types, and the fact
that it hadn't been collected for a while.
server/spell_effect.c: Modify dimension door so that it calls MapNewmapCmd
so that fog of war does not get confused. Also, removes call to
draw as functions further up will do that.
server/spell_util.c: Remove color information from attack information that
shuffle_attack uses.
socket/init.c, socket/request.c: Remove support for non png images.
MSW 2001-12-02
Show difference between Revision 1.4 and 1.5
Revision 1.4mwedel 2001/03/30 01:27:48 +4 -2
common/image.c, include/define.h, include/global.h: Add empty_face structure
and appropriate code to initialize it. This is used for the server side
look selection.
include/newserver.h: Add NUM_LOOK_OBJECTS to control number of look objects
to send at any one time. add look_position field to the newsocket
structure.
server/move.c: clear look position as player moves.
server/player.c: initalize look_position element in structure.
socket/item.c: modify esrv_draw_look to sne NUM_LOOK_OBJECTS at any one
time, and to also send pseudo objects that lets the player scroll up and down.
modify ApplyCmd so that if it detects the application of one pseudo objects
to adjust the look_position.
MSW 2001-03-29
Show difference between Revision 1.3 and 1.4
Revision 1.3cvs 2000/05/27 00:42:14 +8 -28
include/define.h,include/global.h, common/image.c: Remove following old
face information: INV_*_FACES, BLOCKED_FACE, STIPPLE[12]_FACE. This
is just a general cleanup - the server has not used these since the
X11 code was pulled from the server. MSW 5/26/2000
Show difference between Revision 1.2 and 1.3
Revision 1.2cvs 1999/07/13 01:02:41 +0 -0

Global commit for 0.95.4 - most files have no changes but just have
differing headers between my local RCS and the CVS versions and need to
get synced up.
Show difference between Revision 1.1 and 1.2
Revision 1.1uid200 1999/04/02 13:10:03 None
Initial revision
First version
Revision 1.1.1.1uid200 1999/04/02 13:10:03 +0 -0
First CVS revsion: crossfire-0.95.3
Show difference between Revision 1.1 and 1.1.1.1


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