Protocol: | pserver | User: | anonymous |
Machine: | crossfire.cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: spoiler.html | |||
Revision 1.11 | mwedel | 2004/10/15 02:09:39 | +4 -4 |
common/living.c: Fix exp functions to use the player objects expmul value when determining level gains, and not the skills. Also, fix bug where players last hp/sp/grace gain I think was being re-rolled when player gained level in skill. common/loader.l, loader.c: Add better recording of non existant objects (no archetype for them) in maps. Also, handle such objects in players inventories properly (which is to just discard them) common/map.c: Add better logging about discarded archetypes. Since the loader now deals with objects without archs in inventories, that code doesn't need to be in the server. common/object.c: copy_object() was not properly nulling out the next field in the event object, pointer to event list was also incorrect, causing events to not be copied properly. doc/spoiler-html/spoiler.html: Rebuilt. server/apply.c: Apply patch by MT that fixes problem of entire inventory not being copied properly. Fix problem that objects in creatures were not having any sub treasure created (eg, put a pyro_book in a monster on the map, and the pyro_book wouldn't have a spell in it) - now we make sure we process inventory objects as well as map objects, creating treasure as needed. server/monster.c: Reverse order of cast_spell() and drain_rod() in monster_use_range() - drain_rod() should go first, because case_spell() can in rare cases destroy the rod. MSW 2004-10-14 | |||
Show difference between Revision 1.10 and 1.11 | |||
Revision 1.10 | mwedel | 2004/04/27 02:08:31 | +322 -258 |
configure, Makefiles: Rebuilt for 1.6.0 release doc/*/Makefile.am: Modified to use one makeps.pl utility in scripts directory. doc/scripts/makeps.pl: Make this the definitive copy - fix problem with it trying to combine big images when it doesn't need to. Remove other copies. doc/playbook/chap1.tex, doc/playbook/chap5.tex: Fix some obvious errors, but overall, the playbook is still quite out of date. doc/playbook/treas2-extract: Have it not include abilities in given items, have it properly deal with multiple underscores in arch names. doc/spoiler-html/spoiler.html, doc/spoiler.ps: Rebuilt MSW 2004-04-26 | |||
Show difference between Revision 1.9 and 1.10 | |||
Revision 1.9 | mwedel | 2003/02/25 02:15:39 | +116 -74 |
Fix lib/Makefile.am - some lines got split/joined that should not have been. Rebuilt some of the doc files. MSW 2003-02-24 | |||
Show difference between Revision 1.8 and 1.9 | |||
Revision 1.8 | mwedel | 2002/08/11 02:52:15 | +181 -181 |
More spoiler-html fixes - was not including attacktype information, but also fixed some formatting issues. common/item.c: Include attacktypes in describe_monster. doc/scripts/Makefile.in: Add monsters-extract.pl file. doc/spoiler-html/Makefile.in: Update to use ../scripts/monster-extract.pl file, remove monster-extract file. doc/spoiler-html/spoiler.html: rebuilt. MSW 2002-08-11 | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | mwedel | 2002/08/09 16:52:16 | +3 -3 |
Rebuilt spoiler with corrected resistance values for the items. MSW 2002-08-09 | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | mwedel | 2002/08/03 01:18:01 | +302 -300 |
Fix spoiler-html generation to show resistances. Need to do normal spoiler next. Add a new docs/scripts directory to hold the common scripts, instead of spoiler, spoiler-html, playbook, and playbook-html each having their own copies. configure, configure.in: Add doc/scripts directory. doc/spoiler-html/Makefile.in: Update build directions to use ../scripts/items-extract.pl doc/spoiler-html/spoiler.html: Rebuilt with updated information. doc/scripts/Makefile.in: Makefile for directory. doc/scripts/items-extract.pl: perl version of the items-extract file. doc/spoiler-html/items-extract: awk version - no longer used. MSW 2002-08-02 | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | mwedel | 2002/07/01 02:59:36 | +213 -184 |
doc updates: Rebuild the doc files, but most of this is fixing some of the doc build stuff to correctly working with the new image set naming scheme and fixing some bugs. Some doc is certainly out of date - the playbook doesn't mention the classes for example. doc/handbook.ps, doc/spoiler.ps: rebuilt Note: all the doc/playbook changes also apply to the same files in doc/playbook-html. doc/playbook/Makefile.in, doc/playbook/makeps, doc/playbook/makeps.pl: replace the awk makeps script with the perl one. doc/playbook/items-extract: Don't show invisible items. doc/playbook/levels-extract: Update so that it properly finds the declaration of the levels in living.c doc/playbook/treas1-extract: Clear type when we get a new Object header. was resulting in duplicate entries for the characters. doc/playbook/treas2-extract: Don't include forces of the no_class_face_change as part of characters treasures doc/playbook-html/chap1.html: Update ftp site information. doc/spoiler/Makefile.in, doc/spoiler/makeps.pl, doc/spoiler/makeps: replace the awk makeps script with the perl one. doc/spoiler/items-extract: Add a space after the name match so that it won't match on the name_pl field. doc/spoiler-html/items-extract: Add a space after the name match so that it won 't match on the name_pl field. doc/spoiler-html/makeps.pl: Update to handle new naming scheme for images. doc/spoiler-html/spoiler.html: rebuilt. MSW 2002-06-30 | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | mwedel | 2001/06/29 00:59:46 | +303 -248 |
common/object.c, common/player.c, include/object.h, server/skill_util.c: Remove the unused LINKED_SKILL code. common/Makefile.in: Use cproto to make prototypes - cextract fails for some reason and now seems unsupported. Cproto generates a bunch of warnings, but does do the job. common/arch.c,server/apply.c, server/main.c, server/monster.c: cleanup some compile warnings (unusued variables, returns without value doc/playbook/Makefile.in: Create proper dependencies for files. doc/playbook/treas2-extract: Add player_force to value to ignore. doc/spoiler-html/spoiler.html: rebuilt server/skill_util.c: Remove the unused LINKED_SKILL code. Prevent characters that have meditation skill from learning melee weapon skill. MSW 2001-06-28 | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | cvs | 2000/08/09 00:31:50 | +14 -14 |
doc/spoiler.html/(Makefile.in,empty.pbm, makeps.pl, spoiler.html): Modify to make gif images from png source instead of xpm images. A valid question to ask is why convert to gif at all and not just keep in PNG format. The answer right now is that png support in netscape at least still is not very good, and it displays gifs better. MSW 8/8/2000 | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | cvs | 2000/03/20 20:27:51 | +43 -23 |
Rebuild for upcoming 0.95.5. Some changes have been made to the archetyps since the last build, and these are reflected in this file. msw 3/20/2000 | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | uid200 | 1999/04/02 13:10:10 | None |
Initial revision | |||
First version | |||
Revision 1.1.1.1 | uid200 | 1999/04/02 13:10:10 | +0 -0 |
First CVS revsion: crossfire-0.95.3 | |||
Show difference between Revision 1.1 and 1.1.1.1 |