--- crossfire/doc/spoiler-html ---


Protocol:pserver User:anonymous
Machine:crossfire.cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: spoiler.html
Revision 1.11mwedel 2004/10/15 02:09:39 +4 -4
common/living.c: Fix exp functions to use the player objects expmul
value when determining level gains, and not the skills. Also,
fix bug where players last hp/sp/grace gain I think was being
re-rolled when player gained level in skill.
common/loader.l, loader.c: Add better recording of non existant objects
(no archetype for them) in maps. Also, handle such objects in
players inventories properly (which is to just discard them)
common/map.c: Add better logging about discarded archetypes. Since the
loader now deals with objects without archs in inventories, that
code doesn't need to be in the server.
common/object.c: copy_object() was not properly nulling out the
next field in the event object, pointer to event list was also
incorrect, causing events to not be copied properly.
doc/spoiler-html/spoiler.html: Rebuilt.
server/apply.c: Apply patch by MT that fixes problem of entire inventory
not being copied properly. Fix problem that objects in creatures
were not having any sub treasure created (eg, put a pyro_book in
a monster on the map, and the pyro_book wouldn't have a spell in
it) - now we make sure we process inventory objects as well as map
objects, creating treasure as needed.
server/monster.c: Reverse order of cast_spell() and drain_rod() in
monster_use_range() - drain_rod() should go first, because
case_spell() can in rare cases destroy the rod.
MSW 2004-10-14
Show difference between Revision 1.10 and 1.11
Revision 1.10mwedel 2004/04/27 02:08:31 +322 -258
configure, Makefiles: Rebuilt for 1.6.0 release
doc/*/Makefile.am: Modified to use one makeps.pl utility in scripts directory.
doc/scripts/makeps.pl: Make this the definitive copy - fix problem with it
trying to combine big images when it doesn't need to. Remove other copies.
doc/playbook/chap1.tex, doc/playbook/chap5.tex: Fix some obvious errors,
but overall, the playbook is still quite out of date.
doc/playbook/treas2-extract: Have it not include abilities in given items,
have it properly deal with multiple underscores in arch names.
doc/spoiler-html/spoiler.html, doc/spoiler.ps: Rebuilt
MSW 2004-04-26
Show difference between Revision 1.9 and 1.10
Revision 1.9mwedel 2003/02/25 02:15:39 +116 -74
Fix lib/Makefile.am - some lines got split/joined that should not
have been.
Rebuilt some of the doc files.
MSW 2003-02-24
Show difference between Revision 1.8 and 1.9
Revision 1.8mwedel 2002/08/11 02:52:15 +181 -181
More spoiler-html fixes - was not including attacktype information, but
also fixed some formatting issues.
common/item.c: Include attacktypes in describe_monster.
doc/scripts/Makefile.in: Add monsters-extract.pl file.
doc/spoiler-html/Makefile.in: Update to use ../scripts/monster-extract.pl
file, remove monster-extract file.
doc/spoiler-html/spoiler.html: rebuilt.
MSW 2002-08-11
Show difference between Revision 1.7 and 1.8
Revision 1.7mwedel 2002/08/09 16:52:16 +3 -3
Rebuilt spoiler with corrected resistance values for the items.
MSW 2002-08-09
Show difference between Revision 1.6 and 1.7
Revision 1.6mwedel 2002/08/03 01:18:01 +302 -300
Fix spoiler-html generation to show resistances. Need to do normal spoiler
next. Add a new docs/scripts directory to hold the common scripts,
instead of spoiler, spoiler-html, playbook, and playbook-html each having
their own copies.
configure, configure.in: Add doc/scripts directory.
doc/spoiler-html/Makefile.in: Update build directions to use
../scripts/items-extract.pl
doc/spoiler-html/spoiler.html: Rebuilt with updated information.
doc/scripts/Makefile.in: Makefile for directory.
doc/scripts/items-extract.pl: perl version of the items-extract file.
doc/spoiler-html/items-extract: awk version - no longer used.
MSW 2002-08-02
Show difference between Revision 1.5 and 1.6
Revision 1.5mwedel 2002/07/01 02:59:36 +213 -184
doc updates: Rebuild the doc files, but most of this is fixing some of the
doc build stuff to correctly working with the new image set naming
scheme and fixing some bugs. Some doc is certainly out of date - the
playbook doesn't mention the classes for example.
doc/handbook.ps, doc/spoiler.ps: rebuilt
Note: all the doc/playbook changes also apply to the same files in
doc/playbook-html.
doc/playbook/Makefile.in, doc/playbook/makeps, doc/playbook/makeps.pl:
replace the awk makeps script with the perl one.
doc/playbook/items-extract: Don't show invisible items.
doc/playbook/levels-extract: Update so that it properly finds the declaration
of the levels in living.c
doc/playbook/treas1-extract: Clear type when we get a new Object header. was
resulting in duplicate entries for the characters.
doc/playbook/treas2-extract: Don't include forces of the no_class_face_change
as part of characters treasures
doc/playbook-html/chap1.html: Update ftp site information.
doc/spoiler/Makefile.in, doc/spoiler/makeps.pl, doc/spoiler/makeps:
replace the awk makeps script with the perl one.
doc/spoiler/items-extract: Add a space after the name match so that it won't
match on the name_pl field.
doc/spoiler-html/items-extract: Add a space after the name match so that it won
't
match on the name_pl field.
doc/spoiler-html/makeps.pl: Update to handle new naming scheme for images.
doc/spoiler-html/spoiler.html: rebuilt.
MSW 2002-06-30
Show difference between Revision 1.4 and 1.5
Revision 1.4mwedel 2001/06/29 00:59:46 +303 -248
common/object.c, common/player.c, include/object.h, server/skill_util.c:
Remove the unused LINKED_SKILL code.
common/Makefile.in: Use cproto to make prototypes - cextract fails for
some reason and now seems unsupported. Cproto generates a bunch
of warnings, but does do the job.
common/arch.c,server/apply.c, server/main.c, server/monster.c: cleanup some
compile warnings (unusued variables, returns without value
doc/playbook/Makefile.in: Create proper dependencies for files.
doc/playbook/treas2-extract: Add player_force to value to ignore.
doc/spoiler-html/spoiler.html: rebuilt
server/skill_util.c: Remove the unused LINKED_SKILL code. Prevent
characters that have meditation skill from learning melee weapon skill.
MSW 2001-06-28
Show difference between Revision 1.3 and 1.4
Revision 1.3cvs 2000/08/09 00:31:50 +14 -14
doc/spoiler.html/(Makefile.in,empty.pbm, makeps.pl, spoiler.html): Modify
to make gif images from png source instead of xpm images. A valid question
to ask is why convert to gif at all and not just keep in PNG format. The
answer right now is that png support in netscape at least still is not very
good, and it displays gifs better. MSW 8/8/2000
Show difference between Revision 1.2 and 1.3
Revision 1.2cvs 2000/03/20 20:27:51 +43 -23
Rebuild for upcoming 0.95.5. Some changes have been made to the
archetyps since the last build, and these are reflected in this file.
msw 3/20/2000
Show difference between Revision 1.1 and 1.2
Revision 1.1uid200 1999/04/02 13:10:10 None
Initial revision
First version
Revision 1.1.1.1uid200 1999/04/02 13:10:10 +0 -0
First CVS revsion: crossfire-0.95.3
Show difference between Revision 1.1 and 1.1.1.1


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