--- crossfire/server ---


Protocol:pserver User:anonymous
Machine:crossfire.cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: build_map.c
Revision 1.11tchize 2006/04/06 16:18:35 +2 -2

finished common/arch.c unit test, fixed a few bugs, moved function around and renamed other
Show difference between Revision 1.10 and 1.11
Revision 1.10ryo_saeba 2005/11/05 15:32:17 +9 -8
Fix build issue with floors that are not type FLOOR.
Show difference between Revision 1.9 and 1.10
Revision 1.9akirschbaum 2005/10/28 14:08:53 +1 -2
Fix compiler warnings. Most changes do not change the program (remove unused
variables, convert "if(x = y)" into "x = y; if(x)"); a few actually fix
(possible) problems (fix uninitialized variables, fix printf format
specifiers, fix mismatches between signed and unsigned variables, add missing
return and default statements).
Show difference between Revision 1.8 and 1.9
Revision 1.8ryo_saeba 2005/09/24 04:55:24 +1 -2
Remove unused variable
Show difference between Revision 1.7 and 1.8
Revision 1.7qal21 2005/08/17 17:45:02 +0 -0
Clean up and fix bugs. Allow buttons and pedestals to be built underneath gates.
Show difference between Revision 1.6 and 1.7
Revision 1.6qal21 2005/08/17 13:38:34 +39 -25
Fix bugs, and allow buttons and pedestals to be built underneath gates.
Show difference between Revision 1.5 and 1.6
Revision 1.5qal21 2005/08/16 00:23:13 +155 -30
Add support for buildable signs and magic mouths/ears
Show difference between Revision 1.4 and 1.5
Revision 1.4ryo_saeba 2005/07/19 15:59:34 +2 -2
Don't hardcode values. Fix item transformer code.
Show difference between Revision 1.3 and 1.4
Revision 1.3ryo_saeba 2004/05/16 03:42:51 +73 -69
Fix not saved pedestals when building on non unique maps
Show difference between Revision 1.2 and 1.3
Revision 1.2ryo_saeba 2004/01/19 15:12:30 +3 -3
Let players build on non-unique maps too
Show difference between Revision 1.1 and 1.2
Revision 1.1ryo_saeba 2004/01/18 04:36:10 None
Added map-building code.
First version


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