Protocol: | pserver | User: | anonymous |
Machine: | crossfire.cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: INSTALL | |||
Revision 1.8 | mwedel | 2005/07/08 19:07:22 | +230 -154 |
Add a --with-python option to configure. Also, update the python detection script to check for 2.5 (not out yet, but might as well be prepared.) Will try to commit files in proper order so that dependency checking is correct and it won't try to rebuild makefiles or other files. -- acinclude: Updated checks for --with-python aclocal.m4: updated configure.ac,configure: Updated checks for --with-python config.sub, config.guess - update to latest versions INSTALL: Updated build directions MSW 2005-07-08 | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | mwedel | 2002/09/11 01:21:46 | +7 -28 |
INSTALL: Update directions with new automake method. common/Makefile.am, common/Makefile.in: Fix code for building the libproto.h file - it was including loader.l and not loader.c common/exp.c: Add init_experience() and dump_experience() functions - init_experience() loads the experience table from a file. Add default experience table into this file common/init.c: Add call to init_experience() common/living.c: Remove experience tables - players can select the one they want by changing the exp_table file. Remove reference to new_levels[] - only levels[] is used now for the formentioned reason. include/config.h: Update notes about SIMPLE_EXP system. include/libproto.h: rebuilt. lib/Makefile.am, lib/Makefile.in: Add exp_table to list of files. lib/exp_table: New file that contains experience information. server/c_object.c: Modify command_take() to look for objects above the player to pick up, then objects below. This fixes the bug with not being able to use the take command on items from a chest the player opens without moving off the space. server/init.c: Add -mexp dump switch to dump the experience table. Allow the simple experience system to be set in the settings file. server/skill_util.c: Fix oddness in calc_skill_exp() which could result in add amounts of exp given. MSW 2002-09-10 | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | mwedel | 2002/09/05 23:44:46 | +1 -1 |
CHANGES: Update build instructions for the plugin. random_maps/square_spiral.c: Fix bug that could cause the search function to go off the edge of the map looking for a clear space. Doesn't happen often, but one crash did happen here. server/monster.c: Fix some bugs with monsters and wakeup - remove check for friendly that could never be true, and also fix logic so that monsters will now find the players. MSW 2002-09-12 | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | mwedel | 2002/07/30 01:37:19 | +5 -1 |
Various fixes: INSTALL: Update with note about --with-includes configure option. common/loader.c, common/loader.l: Add comment about flag_invis_undead include/define.h: Add FLAG_INVIS_UNDEAD lib/adm/map_info: Modify to not follow symbolic links. server/monster.c: Modify can_detect_enemy to be a bit more straightforward in its logic. Also, modify detection of invisible creatures - don't reduce duration, just return that the monster can detect the player. There were also spurious messages about the player being seen. Modify can_see_enemy to check FLAG_INVIS_UNDEAD, also fix broken comparison server/player.c: Clear FLAG_INVIS_UNDEAD when invisibility ends. Fix action_makes_visible() - had reverse logic on FLAG_MAKE_INVIS check, and a typo in the printed message. server/spell_effect.c: cast_invisible() to use FLAG_INVIS_UNDEAD - also check for maximum duration, and only search active objects when clearing enemy. server/weather.c: Fix off by one on comparision when intializing maps darkness when loading map from disk. In dawn_to_dusk, don't do further processing if the light hasn't changed. MSW 2002-07-29 | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | cvs | 2001/02/13 00:53:46 | +7 -4 |
add directions for setting up the settings file for metaserver support. MSW 2001-02-12 | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | cvs | 2000/06/27 23:23:08 | +4 -4 |
INSTALL, README: Update mailing address to real-time address. MSW 6/27/2000 server/login.c: Load and save usekeys value in player save file. MSW 6/27/2000 | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | cvs | 2000/06/16 23:58:47 | +4 -4 |
Updated the INSTALL directions - change --libdir to --datadir. MSW 6/16/2000 | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | uid200 | 1999/04/02 13:10:03 | None |
Initial revision | |||
First version | |||
Revision 1.1.1.1 | uid200 | 1999/04/02 13:10:03 | +0 -0 |
First CVS revsion: crossfire-0.95.3 | |||
Show difference between Revision 1.1 and 1.1.1.1 |