Directory Statistics for

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Lines Of Code for

Commits for (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
cvs13 (35.1%) 60 (1.2%) 65 (0.8%) 4.62
peterm6 (16.2%) 3860 (76.1%) 4016 (51.4%) 643.33
jec6 (16.2%) 34 (0.7%) 34 (0.4%) 5.67
cater6 (16.2%) -445 (-8.8%) 38 (0.5%) -74.17
uid2002 (5.4%) 465 (9.2%) 465 (6.0%) 232.50
avogl2 (5.4%) 596 (11.8%) 2480 (31.7%) 298.00
temitchell1 (2.7%) 497 (9.8%) 713 (9.1%) 497.00
mwedel1 (2.7%) 2 (0.0%) 2 (0.0%) 2.00

Commit Log

DateAuthorFile/Message
8/31/03 7:27 PMtemitchell
- putting in no magic flooring to prevent portal exploits
- extended the map a little for future use
(1 Files changed, 713 Lines changed)
HallOfSelection 1.7 (+713 -216)
2/22/01 11:23 PMmwedel
2001/02/22: Add floors to some navar city maps. MSW (1 Files changed, 2 Lines changed)
CHANGES 1.25 (+2 -0)
2/12/01 11:26 PMcvs
Change reset time to 0 on this map so it never gets swapped out to disk -
just gets reloaded from scratch instead. MSW 2001-01-12
(1 Files changed, 1 Lines changed)
HallOfSelection 1.6 (+1 -0)
2/11/01 5:41 PMpeterm
Added an emergency exit. (1 Files changed, 26 Lines changed)
HallOfSelection 1.5 (+26 -3)
1/27/01 8:46 PMavogl
Cosmetic changes: Useing the
new wall faces for better look in png mode.
(1 Files changed, 121 Lines changed)
HallOfSelection 1.4 (+121 -12)
1/4/01 1:00 AMpeterm
comment on dnh's new temple (1 Files changed, 2 Lines changed)
CHANGES 1.24 (+2 -0)
12/20/00 2:32 PMavogl
changed the style of this starting-map (1 Files changed, 2359 Lines changed)
HallOfSelection 1.3 (+2359 -1872)
12/8/00 12:39 AMcvs
pup_land/ruin_barbarian/hole2: Fix by Neil Muller, checked in
by MSW 2000-12-7. Fixes behaaviour in map as it was in 0.94.x.
(1 Files changed, 4 Lines changed)
CHANGES 1.23 (+4 -1)
11/22/00 12:40 AMcvs
dragonisland/keysale: Fix by Neil Muller, checked in by MSW 2000-11-21.
Typo fixed, as well as spelling of 'diamond' for altar.
(1 Files changed, 3 Lines changed)
CHANGES 1.22 (+3 -0)
10/17/00 1:13 AMpeterm
Made some improvements:
1) Transparent walls between chars
2) Better primers
3) Fixed the food thing.
(1 Files changed, 169 Lines changed)
HallOfSelection 1.2 (+169 -153)
10/16/00 2:28 PMpeterm
maps/HallOfSelection: new map for class choice.
--PeterM
(1 Files changed, 3751 Lines changed)
HallOfSelection 1.1 added 3751
9/26/00 4:05 PMpeterm
Comments on Andreas Vogl's changes, which I applied. --PeterM (1 Files changed, 64 Lines changed)
CHANGES 1.21 (+64 -0)
9/21/00 1:09 AMcvs
Update for 0.95.7 release. MSW 9/20/2000 (1 Files changed, 4 Lines changed)
CHANGES 1.20 (+4 -0)
9/6/00 1:17 PMpeterm
*** empty log message *** (1 Files changed, 4 Lines changed)
CHANGES 1.19 (+4 -0)
7/12/00 8:57 PMcater
*** empty log message *** (1 Files changed, 3 Lines changed)
CHANGES 1.18 (+3 -0)
6/20/00 11:31 PMcvs
Update file for 0.95.6 release - MSW 6/20/2000 (1 Files changed, 4 Lines changed)
CHANGES 1.17 (+4 -0)
6/20/00 11:24 PMcvs
langley/pirates/fortvsship,langley/town/percy: Move exit from under floor to
above floor
navar_city/city1church1: Add sacrificial altars so people can get the keys.
Patch by Neil Muller, applied by Mark Wedel, 6/20/2000
(1 Files changed, 5 Lines changed)
CHANGES 1.16 (+5 -0)
6/19/00 7:29 AMjec
Lake_Country/DA, Lake_Country/RETower/tower2,
Lake_Country/snake_pit/snakepit_2
Removed "changing 1" which was very wrong because the objects didn't
have an other_arch.

Lake_Country/DA (Hanuk), Lake_Country/snake_pit/Chaos_lair4 (vampire)
Set "randomitems none" to make modifications of these objects effective
(before, they were overwritten with archetype's values when these objects
applied something).

city/misc/mercenaries, city/towers/tower.mad2
Replaced triggers with handles.
(1 Files changed, 13 Lines changed)
CHANGES 1.15 (+13 -0)
6/14/00 5:16 AMcvs
Finished the quests for Noble Rank. (1 Files changed, 2 Lines changed)
CHANGES 1.14 (+2 -0)
6/13/00 10:07 AMjec
navar_city/illusion/illtow6: Bomb needs a level. (1 Files changed, 3 Lines changed)
CHANGES 1.13 (+3 -0)