Directory Statistics for Lake_Country/

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Lines Of Code for Lake_Country/

Commits for Lake_Country/ (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
uid2002 (33.3%) 6265 (104.7%) 6265 (97.9%) 3,132.50
avogl2 (33.3%) -184 (-3.1%) 122 (1.9%) -92.00
mardahl1 (16.7%) -97 (-1.6%) 13 (0.2%) -97.00
jec1 (16.7%) 0 (0.0%) 1 (0.0%) 0.00

Commit Log

DateAuthorFile/Message
9/2/01 12:25 PMavogl
Inserted a new image for the wiztower in Lake Country.
Also added some flooring to the marsh.
--AV
(1 Files changed, 82 Lines changed)
Lake_Country/kundi_area 1.3 (+82 -306)
3/22/01 7:04 PMmardahl
Weakened him. (1 Files changed, 13 Lines changed)
Lake_Country/DA 1.3 (+13 -110)
12/23/00 5:30 PMavogl
Cosmetic changes for Lake_Country, inserting
floors and stuff.
(1 Files changed, 40 Lines changed)
Lake_Country/kundi_area 1.2 (+40 -0)
6/19/00 7:29 AMjec
Lake_Country/DA, Lake_Country/RETower/tower2,
Lake_Country/snake_pit/snakepit_2
Removed "changing 1" which was very wrong because the objects didn't
have an other_arch.

Lake_Country/DA (Hanuk), Lake_Country/snake_pit/Chaos_lair4 (vampire)
Set "randomitems none" to make modifications of these objects effective
(before, they were overwritten with archetype's values when these objects
applied something).

city/misc/mercenaries, city/towers/tower.mad2
Replaced triggers with handles.
(1 Files changed, 1 Lines changed)
Lake_Country/DA 1.2 (+1 -1)
3/28/99 10:18 PMuid200
Initial revision (2 Files changed, 6265 Lines changed)
Lake_Country/kundi_area 1.1 added 4354
Lake_Country/DA 1.1 added 1911