Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
avogl | 15 (36.6%) | 8509 (14.0%) | 8819 (14.5%) | 567.27 |
garbled | 14 (34.1%) | 11920 (19.6%) | 11925 (19.6%) | 851.43 |
uid200 | 11 (26.8%) | 40246 (66.3%) | 40246 (66.0%) | 3,658.73 |
pcurrlin | 1 (2.4%) | 1 (0.0%) | 6 (0.0%) | 1.00 |
Date | Author | File/Message |
---|---|---|
1/29/03 8:36 PM | garbled |
shoes->low_boots
(1 Files changed,
1 Lines changed)
city/houses/smithery 1.3
(+1
-1)
|
1/26/03 6:28 AM | avogl |
There was a typo in the map header:
"enter y" - should be "enter_y". Looks like someone had to edit the mapfile by hand, because crossedit doesn't support map headers. ;-) Anyways, this is not a bug because the enter_x/y coordinates aren't actually used. (1 Files changed, 1 Lines changed) city/houses/kitchen 1.4
(+1
-0)
|
1/26/03 5:57 AM | avogl |
I have fixed serveral bugs and minor cosmetic issues
with the shops related to the new creation skills. See thread about scorn map issues on the mailing list. --AndreasV (5 Files changed, 303 Lines changed) city/houses/tannery 1.3
(+160
-20)
city/houses/bowyer 1.2
(+47
-32)
city/houses/kitchen 1.3
(+24
-10)
city/houses/jeweler 1.2
(+42
-34)
city/houses/smithery 1.2
(+30
-26)
|
1/7/03 1:04 PM | garbled |
Add a pair of handles here too.
(1 Files changed,
10 Lines changed)
city/houses/angrygiant 1.2
(+10
-0)
|
1/6/03 11:41 PM | garbled |
Add the tanning bench and stove to these rooms
(2 Files changed,
2 Lines changed)
city/houses/tannery 1.2
(+1
-1)
city/houses/kitchen 1.2
(+1
-1)
|
1/6/03 5:05 PM | garbled |
Change the city around slightly.
Added a new newbie area.. sort of.. a shop for buying torches, and a bunch of alchemy shops for the new cauldrons/forges/etc. Still need to update one or two things here.. will finish tonight, and add to bigworld. (10 Files changed, 11912 Lines changed) city/houses/barracks 1.1 added 1616
city/houses/kitchen 1.1 added 1048
city/houses/bowyer 1.1 added 1176
city/houses/wizardw 1.1 added 1166
city/houses/jeweler 1.1 added 1170
city/houses/angrygiant 1.1 added 1603
city/houses/messhall 1.1 added 1752
city/houses/tannery 1.1 added 1585
city/houses/smithery 1.1 added 794
city/houses/maze1 1.2
(+2
-2)
|
6/1/01 5:05 PM | pcurrlin |
Removed the rune of ball lightning and used a rune of shocking instead. Too many players died because they couln't get away fast enough.
PhilC 2001/06/02 (1 Files changed, 6 Lines changed) city/houses/jones 1.5
(+6
-5)
|
4/14/01 8:39 AM | avogl |
Some cosmetics and minor bugfixes...
I removed the random rune-traps from the doors in the newbie tower. It's unfair and frustrating to get killed by a rune at level 1. --AV (1 Files changed, 7 Lines changed) city/houses/jones 1.4
(+7
-16)
|
3/21/01 7:51 PM | avogl |
Bugfixes in Yarid's house and pupland underground.
--AV (1 Files changed, 76 Lines changed) city/houses/wizz.entry 1.2
(+76
-82)
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2/14/01 3:06 PM | avogl |
/city, /Lake_country, /pup_land:
Optical changes ("cosmetics") only. Used the new png wall-faces to make the maps look better in png mode. /mak, /dtabb, /world: Moved the mak maps (warrior proving tower) from scorn to dtabb (northeast edge). Reason: Such extremely high-level maps shouldn't be located in the starting town. Besides, dtabb has an urgent need for attractive maps. I also modified the mak maps: Corrected bugs, enhanced optical appearance and cleaned up some big balancing problems. (Turban of heavens and ancient bracers for example). The monsters there still give huge chunks of exp. However, I prefer to watch how players get along with these maps before widely reducing exp. (4 Files changed, 237 Lines changed) city/houses/jones 1.3
(+91
-41)
city/houses/house1 1.2
(+32
-9)
city/houses/house2 1.2
(+62
-22)
city/houses/map.fr.ruin 1.2
(+52
-17)
|
12/20/00 3:42 PM | avogl |
Same bug as in "city/kar/drink" - fixed =/
(1 Files changed,
2 Lines changed)
city/houses/jones 1.2
(+2
-0)
|
11/19/00 7:21 PM | avogl |
Fixed a microscopic micro-bug
--AndreasV (1 Files changed, 42 Lines changed) city/houses/chess_club 1.2
(+42
-1)
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11/11/00 7:21 PM | avogl |
Added a building "chess club".
-- AndreasV This is a new gizmo for CF-players. A chessclub where people can play chess against each other. So nobody can ever claim there would be "nothing left to do" for him in CF. ;) --AndreasV (1 Files changed, 8151 Lines changed) city/houses/chess_club 1.1 added 8151
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3/28/99 9:54 PM | uid200 |
Initial revision
(11 Files changed,
40246 Lines changed)
city/houses/house.haunted2 1.1 added 1916
city/houses/newhouse1 1.1 added 2893
city/houses/maze1 1.1 added 4599
city/houses/house.haunted 1.1 added 2515
city/houses/house1 1.1 added 2837
city/houses/wizz.lev1.pass1 1.1 added 1624
city/houses/house2 1.1 added 2840
city/houses/wizz.lev1 1.1 added 14490
city/houses/wizz.entry 1.1 added 1780
city/houses/map.fr.ruin 1.1 added 2172
city/houses/jones 1.1 added 2580
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