Directory Statistics for city/houses/

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Lines Of Code for city/houses/

Commits for city/houses/ (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
avogl15 (36.6%) 8509 (14.0%) 8819 (14.5%) 567.27
garbled14 (34.1%) 11920 (19.6%) 11925 (19.6%) 851.43
uid20011 (26.8%) 40246 (66.3%) 40246 (66.0%) 3,658.73
pcurrlin1 (2.4%) 1 (0.0%) 6 (0.0%) 1.00

Commit Log

DateAuthorFile/Message
1/29/03 8:36 PMgarbled
shoes->low_boots (1 Files changed, 1 Lines changed)
city/houses/smithery 1.3 (+1 -1)
1/26/03 6:28 AMavogl
There was a typo in the map header:
"enter y" - should be "enter_y".
Looks like someone had to edit the mapfile by hand,
because crossedit doesn't support map headers. ;-)
Anyways, this is not a bug because the enter_x/y
coordinates aren't actually used.
(1 Files changed, 1 Lines changed)
city/houses/kitchen 1.4 (+1 -0)
1/26/03 5:57 AMavogl
I have fixed serveral bugs and minor cosmetic issues
with the shops related to the new creation skills.
See thread about scorn map issues on the mailing list.
--AndreasV
(5 Files changed, 303 Lines changed)
city/houses/tannery 1.3 (+160 -20)
city/houses/bowyer 1.2 (+47 -32)
city/houses/kitchen 1.3 (+24 -10)
city/houses/jeweler 1.2 (+42 -34)
city/houses/smithery 1.2 (+30 -26)
1/7/03 1:04 PMgarbled
Add a pair of handles here too. (1 Files changed, 10 Lines changed)
city/houses/angrygiant 1.2 (+10 -0)
1/6/03 11:41 PMgarbled
Add the tanning bench and stove to these rooms (2 Files changed, 2 Lines changed)
city/houses/tannery 1.2 (+1 -1)
city/houses/kitchen 1.2 (+1 -1)
1/6/03 5:05 PMgarbled
Change the city around slightly.

Added a new newbie area.. sort of.. a shop for buying torches, and a bunch
of alchemy shops for the new cauldrons/forges/etc. Still need to update
one or two things here.. will finish tonight, and add to bigworld.
(10 Files changed, 11912 Lines changed)
city/houses/barracks 1.1 added 1616
city/houses/kitchen 1.1 added 1048
city/houses/bowyer 1.1 added 1176
city/houses/wizardw 1.1 added 1166
city/houses/jeweler 1.1 added 1170
city/houses/angrygiant 1.1 added 1603
city/houses/messhall 1.1 added 1752
city/houses/tannery 1.1 added 1585
city/houses/smithery 1.1 added 794
city/houses/maze1 1.2 (+2 -2)
6/1/01 5:05 PMpcurrlin
Removed the rune of ball lightning and used a rune of shocking instead. Too many players died because they couln't get away fast enough.
PhilC 2001/06/02
(1 Files changed, 6 Lines changed)
city/houses/jones 1.5 (+6 -5)
4/14/01 8:39 AMavogl
Some cosmetics and minor bugfixes...
I removed the random rune-traps from the doors in the
newbie tower. It's unfair and frustrating to get killed
by a rune at level 1.
--AV
(1 Files changed, 7 Lines changed)
city/houses/jones 1.4 (+7 -16)
3/21/01 7:51 PMavogl
Bugfixes in Yarid's house and pupland underground.
--AV
(1 Files changed, 76 Lines changed)
city/houses/wizz.entry 1.2 (+76 -82)
2/14/01 3:06 PMavogl
/city, /Lake_country, /pup_land:

Optical changes ("cosmetics") only.
Used the new png wall-faces to make the maps
look better in png mode.

/mak, /dtabb, /world:

Moved the mak maps (warrior proving tower) from
scorn to dtabb (northeast edge). Reason: Such extremely high-level
maps shouldn't be located in the starting town.
Besides, dtabb has an urgent need for attractive maps.

I also modified the mak maps: Corrected bugs, enhanced
optical appearance and cleaned up some big balancing problems.
(Turban of heavens and ancient bracers for example).
The monsters there still give huge chunks of exp. However,
I prefer to watch how players get along with these maps
before widely reducing exp.
(4 Files changed, 237 Lines changed)
city/houses/jones 1.3 (+91 -41)
city/houses/house1 1.2 (+32 -9)
city/houses/house2 1.2 (+62 -22)
city/houses/map.fr.ruin 1.2 (+52 -17)
12/20/00 3:42 PMavogl
Same bug as in "city/kar/drink" - fixed =/ (1 Files changed, 2 Lines changed)
city/houses/jones 1.2 (+2 -0)
11/19/00 7:21 PMavogl
Fixed a microscopic micro-bug
--AndreasV
(1 Files changed, 42 Lines changed)
city/houses/chess_club 1.2 (+42 -1)
11/11/00 7:21 PMavogl
Added a building "chess club".
-- AndreasV
This is a new gizmo for CF-players. A chessclub where people can
play chess against each other. So nobody can ever claim there would
be "nothing left to do" for him in CF. ;)
--AndreasV
(1 Files changed, 8151 Lines changed)
city/houses/chess_club 1.1 added 8151
3/28/99 9:54 PMuid200
Initial revision (11 Files changed, 40246 Lines changed)
city/houses/house.haunted2 1.1 added 1916
city/houses/newhouse1 1.1 added 2893
city/houses/maze1 1.1 added 4599
city/houses/house.haunted 1.1 added 2515
city/houses/house1 1.1 added 2837
city/houses/wizz.lev1.pass1 1.1 added 1624
city/houses/house2 1.1 added 2840
city/houses/wizz.lev1 1.1 added 14490
city/houses/wizz.entry 1.1 added 1780
city/houses/map.fr.ruin 1.1 added 2172
city/houses/jones 1.1 added 2580