Directory Statistics for city/temples/

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Lines Of Code for city/temples/

Commits for city/temples/ (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
uid2009 (36.0%) 14171 (76.8%) 14171 (76.6%) 1,574.56
avogl7 (28.0%) 160 (0.9%) 210 (1.1%) 22.86
mardahl4 (16.0%) 25 (0.1%) 32 (0.2%) 6.25
peterm3 (12.0%) 3198 (17.3%) 3200 (17.3%) 1,066.00
quickfur1 (4.0%) 1 (0.0%) 1 (0.0%) 1.00
cater1 (4.0%) 896 (4.9%) 896 (4.8%) 896.00

Commit Log

DateAuthorFile/Message
5/15/01 10:54 PMquickfur
Enabled expand2x for gorokh temple pit
-- hsteoh
(1 Files changed, 1 Lines changed)
city/temples/gorokh 1.5 (+1 -0)
5/4/01 6:48 PMmardahl
Cut down on the size of this map. Too large. (1 Files changed, 2 Lines changed)
city/temples/valriel3 1.4 (+2 -3)
4/29/01 5:42 PMmardahl
By request, changed the layout style from always square spiral to
random.
(1 Files changed, 0 Lines changed)
city/temples/gorokh 1.4 (+0 -4)
4/6/01 1:04 AMmardahl
Added 99 depth random maps. (2 Files changed, 30 Lines changed)
city/temples/gorokh 1.3 (+28 -0)
city/temples/valriel3 1.3 (+2 -0)
2/14/01 3:06 PMavogl
/city, /Lake_country, /pup_land:

Optical changes ("cosmetics") only.
Used the new png wall-faces to make the maps
look better in png mode.

/mak, /dtabb, /world:

Moved the mak maps (warrior proving tower) from
scorn to dtabb (northeast edge). Reason: Such extremely high-level
maps shouldn't be located in the starting town.
Besides, dtabb has an urgent need for attractive maps.

I also modified the mak maps: Corrected bugs, enhanced
optical appearance and cleaned up some big balancing problems.
(Turban of heavens and ancient bracers for example).
The monsters there still give huge chunks of exp. However,
I prefer to watch how players get along with these maps
before widely reducing exp.
(5 Files changed, 61 Lines changed)
city/temples/sorig 1.2 (+8 -0)
city/temples/valriel 1.2 (+20 -4)
city/temples/valriel2 1.2 (+14 -6)
city/temples/sorig2 1.2 (+15 -3)
city/temples/gorokh 1.2 (+4 -0)
2/2/01 4:42 AMpeterm
New random map added. (1 Files changed, 16 Lines changed)
city/temples/valriel3 1.2 (+16 -2)
1/8/01 2:52 PMavogl
Changed the map so that it won't
trap players.
(2 Files changed, 149 Lines changed)
city/temples/ruggilli2 1.2 (+130 -37)
city/temples/ruggilli1 1.2 (+19 -0)
1/4/01 12:59 AMpeterm
Added dnh's new Ruggilli temple. (2 Files changed, 3184 Lines changed)
city/temples/ruggilli2 1.1 added 1771
city/temples/ruggilli1 1.1 added 1413
5/18/00 8:24 PMcater
*** empty log message *** (1 Files changed, 896 Lines changed)
city/temples/gnarg 1.1 added 896
3/28/99 9:59 PMuid200
Initial revision (9 Files changed, 14171 Lines changed)
city/temples/valriel 1.1 added 3504
city/temples/valriel2 1.1 added 969
city/temples/gorokh 1.1 added 1335
city/temples/sorig 1.1 added 1570
city/temples/gaea 1.1 added 2236
city/temples/mostrai 1.1 added 1562
city/temples/valriel3 1.1 added 839
city/temples/sorig2 1.1 added 655
city/temples/mostrai2 1.1 added 1501