Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
uid200 | 9 (36.0%) | 14171 (76.8%) | 14171 (76.6%) | 1,574.56 |
avogl | 7 (28.0%) | 160 (0.9%) | 210 (1.1%) | 22.86 |
mardahl | 4 (16.0%) | 25 (0.1%) | 32 (0.2%) | 6.25 |
peterm | 3 (12.0%) | 3198 (17.3%) | 3200 (17.3%) | 1,066.00 |
quickfur | 1 (4.0%) | 1 (0.0%) | 1 (0.0%) | 1.00 |
cater | 1 (4.0%) | 896 (4.9%) | 896 (4.8%) | 896.00 |
Date | Author | File/Message |
---|---|---|
5/15/01 10:54 PM | quickfur |
Enabled expand2x for gorokh temple pit
-- hsteoh (1 Files changed, 1 Lines changed) city/temples/gorokh 1.5
(+1
-0)
|
5/4/01 6:48 PM | mardahl |
Cut down on the size of this map. Too large.
(1 Files changed,
2 Lines changed)
city/temples/valriel3 1.4
(+2
-3)
|
4/29/01 5:42 PM | mardahl |
By request, changed the layout style from always square spiral to
random. (1 Files changed, 0 Lines changed) city/temples/gorokh 1.4
(+0
-4)
|
4/6/01 1:04 AM | mardahl |
Added 99 depth random maps.
(2 Files changed,
30 Lines changed)
city/temples/gorokh 1.3
(+28
-0)
city/temples/valriel3 1.3
(+2
-0)
|
2/14/01 3:06 PM | avogl |
/city, /Lake_country, /pup_land:
Optical changes ("cosmetics") only. Used the new png wall-faces to make the maps look better in png mode. /mak, /dtabb, /world: Moved the mak maps (warrior proving tower) from scorn to dtabb (northeast edge). Reason: Such extremely high-level maps shouldn't be located in the starting town. Besides, dtabb has an urgent need for attractive maps. I also modified the mak maps: Corrected bugs, enhanced optical appearance and cleaned up some big balancing problems. (Turban of heavens and ancient bracers for example). The monsters there still give huge chunks of exp. However, I prefer to watch how players get along with these maps before widely reducing exp. (5 Files changed, 61 Lines changed) city/temples/sorig 1.2
(+8
-0)
city/temples/valriel 1.2
(+20
-4)
city/temples/valriel2 1.2
(+14
-6)
city/temples/sorig2 1.2
(+15
-3)
city/temples/gorokh 1.2
(+4
-0)
|
2/2/01 4:42 AM | peterm |
New random map added.
(1 Files changed,
16 Lines changed)
city/temples/valriel3 1.2
(+16
-2)
|
1/8/01 2:52 PM | avogl |
Changed the map so that it won't
trap players. (2 Files changed, 149 Lines changed) city/temples/ruggilli2 1.2
(+130
-37)
city/temples/ruggilli1 1.2
(+19
-0)
|
1/4/01 12:59 AM | peterm |
Added dnh's new Ruggilli temple.
(2 Files changed,
3184 Lines changed)
city/temples/ruggilli2 1.1 added 1771
city/temples/ruggilli1 1.1 added 1413
|
5/18/00 8:24 PM | cater |
*** empty log message ***
(1 Files changed,
896 Lines changed)
city/temples/gnarg 1.1 added 896
|
3/28/99 9:59 PM | uid200 |
Initial revision
(9 Files changed,
14171 Lines changed)
city/temples/valriel 1.1 added 3504
city/temples/valriel2 1.1 added 969
city/temples/gorokh 1.1 added 1335
city/temples/sorig 1.1 added 1570
city/temples/gaea 1.1 added 2236
city/temples/mostrai 1.1 added 1562
city/temples/valriel3 1.1 added 839
city/temples/sorig2 1.1 added 655
city/temples/mostrai2 1.1 added 1501
|