Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mids | 5 (71.4%) | 21903 (99.5%) | 21903 (99.2%) | 4,380.60 |
avogl | 2 (28.6%) | 117 (0.5%) | 186 (0.8%) | 58.50 |
Date | Author | File/Message |
---|---|---|
3/12/01 5:27 PM | avogl |
pupland:
Greatly reduced magic resistance for evil masters and rock crushers. This should give wizard-characters a fair chance to kill them. warrior tower: Created a shortcut to the ancient temple. It's not all easy to figure out. And one needs to complete the prerequesite-tests *two* times for it, plus bring up a fragment of chaos (->Chaoslair). --AV (1 Files changed, 22 Lines changed) mak/dragons/chaos 1.3
(+22
-23)
|
2/14/01 3:07 PM | avogl |
/city, /Lake_country, /pup_land:
Optical changes ("cosmetics") only. Used the new png wall-faces to make the maps look better in png mode. /mak, /dtabb, /world: Moved the mak maps (warrior proving tower) from scorn to dtabb (northeast edge). Reason: Such extremely high-level maps shouldn't be located in the starting town. Besides, dtabb has an urgent need for attractive maps. I also modified the mak maps: Corrected bugs, enhanced optical appearance and cleaned up some big balancing problems. (Turban of heavens and ancient bracers for example). The monsters there still give huge chunks of exp. However, I prefer to watch how players get along with these maps before widely reducing exp. (1 Files changed, 164 Lines changed) mak/dragons/chaos 1.2
(+164
-46)
|
2/8/01 5:11 PM | mids |
The Warrior Proofing
(5 Files changed,
21903 Lines changed)
mak/dragons/elec 1.1 added 5228
mak/dragons/jumpgate 1.1 added 262
mak/dragons/fire 1.1 added 5141
mak/dragons/ice 1.1 added 5025
mak/dragons/chaos 1.1 added 6247
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