Directory Statistics for mak/undead/

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Lines Of Code for mak/undead/

Commits for mak/undead/ (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
mids3 (50.0%) 7798 (90.0%) 7798 (89.7%) 2,599.33
avogl3 (50.0%) 863 (10.0%) 899 (10.3%) 287.67

Commit Log

DateAuthorFile/Message
9/18/01 5:18 PMavogl
Set the coffins to use coffin-images.
--AV
(1 Files changed, 30 Lines changed)
mak/undead/catacombs 1.3 (+30 -4)
2/14/01 3:07 PMavogl
/city, /Lake_country, /pup_land:

Optical changes ("cosmetics") only.
Used the new png wall-faces to make the maps
look better in png mode.

/mak, /dtabb, /world:

Moved the mak maps (warrior proving tower) from
scorn to dtabb (northeast edge). Reason: Such extremely high-level
maps shouldn't be located in the starting town.
Besides, dtabb has an urgent need for attractive maps.

I also modified the mak maps: Corrected bugs, enhanced
optical appearance and cleaned up some big balancing problems.
(Turban of heavens and ancient bracers for example).
The monsters there still give huge chunks of exp. However,
I prefer to watch how players get along with these maps
before widely reducing exp.
(2 Files changed, 869 Lines changed)
mak/undead/mausoleum 1.2 (+362 -19)
mak/undead/catacombs 1.2 (+507 -13)
2/8/01 5:33 PMmids
The Warrior Proofing (3 Files changed, 7798 Lines changed)
mak/undead/mausoleum 1.1 added 2316
mak/undead/graveyard 1.1 added 1839
mak/undead/catacombs 1.1 added 3643