Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mwedel | 26 (29.9%) | 59832 (94.3%) | 59840 (91.2%) | 2,301.23 |
temitchell | 25 (28.7%) | 204 (0.3%) | 2153 (3.3%) | 8.16 |
ryo_saeba | 16 (18.4%) | 16 (0.0%) | 16 (0.0%) | 1.00 |
akirschbaum | 8 (9.2%) | 0 (0.0%) | 50 (0.1%) | 0.00 |
garbled | 6 (6.9%) | 5 (0.0%) | 6 (0.0%) | 0.83 |
mikeeusa | 3 (3.4%) | 3364 (5.3%) | 3556 (5.4%) | 1,121.33 |
gros | 2 (2.3%) | 4 (0.0%) | 10 (0.0%) | 2.00 |
jbontje | 1 (1.1%) | 0 (0.0%) | 2 (0.0%) | 0.00 |
Date | Author | File/Message |
---|---|---|
12/24/05 12:08 AM | mikeeusa |
Working on quest, starts in azumauindo
(1 Files changed,
46 Lines changed)
navar_city/spyhouse 1.2
(+46
-1)
|
12/23/05 1:38 AM | mikeeusa |
working on the quest
(1 Files changed,
3308 Lines changed)
navar_city/spyhouse 1.1 added 3308
|
11/26/05 5:57 PM | mikeeusa |
More theater stuff for navar
(1 Files changed,
202 Lines changed)
navar_city/city1houses 1.5
(+202
-191)
|
10/18/05 1:13 PM | gros |
Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts. Gros - 18/10/2005 (2 Files changed, 10 Lines changed) navar_city/city1houses 1.4
(+5
-3)
navar_city/city1court 1.6
(+5
-3)
|
9/6/05 3:10 PM | akirschbaum |
Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
(6 Files changed,
48 Lines changed)
navar_city/city1houses2 1.4
(+17
-17)
navar_city/city1houses3 1.6
(+8
-8)
navar_city/collosium 1.3
(+8
-8)
navar_city/city1court 1.5
(+4
-4)
navar_city/warehouse3 1.3
(+4
-4)
navar_city/city1prison 1.4
(+7
-7)
|
4/9/05 7:00 AM | akirschbaum |
Fix spelling errors.
(2 Files changed,
2 Lines changed)
navar_city/city1prison 1.3
(+1
-1)
navar_city/city1houses3 1.5
(+1
-1)
|
3/15/05 3:41 PM | ryo_saeba |
Applied patch #1145089 (cavesomething) to add region support
(16 Files changed,
16 Lines changed)
navar_city/city1church1 1.3
(+1
-0)
navar_city/city1houses2 1.3
(+1
-0)
navar_city/collosium 1.2
(+1
-0)
navar_city/warehouse8 1.2
(+1
-0)
navar_city/warehouse3 1.2
(+1
-0)
navar_city/warehouse4 1.2
(+1
-0)
navar_city/warehouse1 1.2
(+1
-0)
navar_city/warehouse2 1.2
(+1
-0)
navar_city/warehouse5 1.2
(+1
-0)
navar_city/warehouse6 1.2
(+1
-0)
navar_city/warehouse7 1.2
(+1
-0)
navar_city/city1court 1.4
(+1
-0)
navar_city/city1houses 1.3
(+1
-0)
navar_city/city1enter 1.4
(+1
-0)
navar_city/city1houses3 1.4
(+1
-0)
navar_city/city1prison 1.2
(+1
-0)
|
3/13/05 4:32 PM | temitchell |
add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons add buildshop Change requires updated arches as of 2005/03/13 (1 Files changed, 11 Lines changed) navar_city/city1houses3 1.3
(+11
-1)
|
2/27/05 11:55 PM | temitchell |
-modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian). -move ship to Wolfsburg from Scorn to Navar -remember to update your arches... (1 Files changed, 127 Lines changed) navar_city/city1enter 1.3
(+127
-127)
|
6/13/04 7:57 PM | temitchell |
- apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically) (1 Files changed, 33 Lines changed) navar_city/city1enter 1.2
(+33
-33)
|
5/24/04 1:52 PM | temitchell |
- fix DM boards to - apparently the java editor does not copy script
paramaters when copying objects (1 Files changed, 1 Lines changed) navar_city/city1court 1.3
(+1
-0)
|
5/24/04 1:14 PM | temitchell |
- adding DM petition boards to Scorn cityhall and Navar courthouse
these are linked to the message board in the HallOfDMs for easy access (1 Files changed, 72 Lines changed) navar_city/city1court 1.2
(+72
-62)
|
12/28/03 2:16 PM | temitchell |
- moving these to a subfolder
(11 Files changed,
0 Lines changed)
navar_city/city1armour 1.3 removed
navar_city/city1magic 1.3 removed
navar_city/city1weapon 1.3 removed
navar_city/city1gen 1.4 removed
navar_city/city1bank 1.3 removed
navar_city/city1mermaid 1.3 removed
navar_city/IPO_navar 1.3 removed
navar_city/city1smith 1.3 removed
navar_city/market1 1.2 removed
navar_city/library 1.4 removed
navar_city/market2 1.2 removed
|
12/22/03 11:33 PM | temitchell |
- put blocking between houses, added some triggers so that the home
owners react if you seem to be looting their treasure. Added a man with a problem - soon to have a solution. (3 Files changed, 1340 Lines changed) navar_city/city1houses3 1.2
(+597
-161)
navar_city/city1houses 1.2
(+275
-208)
navar_city/city1houses2 1.2
(+468
-208)
|
10/20/03 10:00 PM | temitchell |
- fix message board names now that python plugin option is working
(1 Files changed,
2 Lines changed)
navar_city/IPO_navar 1.2
(+2
-3)
|
10/11/03 8:41 PM | temitchell |
- add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar (2 Files changed, 0 Lines changed) navar_city/market2 1.1 added
navar_city/market1 1.1 added
|
9/28/03 4:07 PM | temitchell |
- Add the IPO maps to Scorn and Navar
(1 Files changed,
3 Lines changed)
navar_city/IPO_navar 1.1 added
|
9/28/03 12:18 PM | temitchell |
- add tellers to these banks hooked to python banking scripts
(1 Files changed,
506 Lines changed)
navar_city/city1bank 1.2
(+506
-204)
|
7/25/03 12:51 AM | temitchell |
- another npc linked to the seen.py script
(1 Files changed,
58 Lines changed)
navar_city/city1mermaid 1.2
(+58
-42)
|
5/26/03 12:08 PM | jbontje |
Change exit to Navar
mids 2003-05-26 (1 Files changed, 2 Lines changed) navar_city/city1church1 1.2
(+2
-2)
|