Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
temitchell | 34 (66.7%) | 827 (99.6%) | 928 (92.9%) | 24.32 |
gros | 8 (15.7%) | 0 (0.0%) | 57 (5.7%) | 0.00 |
ryo_saeba | 4 (7.8%) | -2 (-0.2%) | 4 (0.4%) | -0.50 |
mwedel | 3 (5.9%) | 3 (0.4%) | 6 (0.6%) | 1.00 |
akirschbaum | 2 (3.9%) | 2 (0.2%) | 4 (0.4%) | 1.00 |
Date | Author | File/Message |
---|---|---|
7/31/06 5:14 PM | ryo_saeba |
Needed to avoid polluting
(1 Files changed,
1 Lines changed)
python/.cvsignore 1.1 added 1
|
12/4/05 5:20 AM | ryo_saeba |
Force binary mode to avoid newline madness
(1 Files changed,
2 Lines changed)
python/CFDataFile.py 1.6
(+2
-2)
|
11/10/05 1:21 PM | akirschbaum |
Disallow player name '#' since this key is used for the file head line.
(1 Files changed,
2 Lines changed)
python/CFLog.py 1.5
(+2
-0)
|
10/18/05 1:13 PM | gros |
Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts. Gros - 18/10/2005 (8 Files changed, 57 Lines changed) python/CFGuilds.py 1.2
(+11
-11)
python/CFMail.py 1.3
(+4
-4)
python/CFItemBroker.py 1.4
(+11
-11)
python/CFDataFile.py 1.5
(+11
-11)
python/CFBank.py 1.5
(+3
-3)
python/CFBoard.py 1.3
(+5
-5)
python/CFGamble.py 1.4
(+8
-8)
python/CFLog.py 1.4
(+4
-4)
|
5/3/05 1:36 PM | ryo_saeba |
Removed unused file, marked as 'don't use' since august
(1 Files changed,
0 Lines changed)
python/CFgetPaths.py 1.3 removed
|
3/15/05 3:43 PM | ryo_saeba |
Applied patch #1145089 (cavesomething) to add region support
(1 Files changed,
1 Lines changed)
python/CFDataFile.py 1.4
(+1
-1)
|
3/6/05 3:29 PM | akirschbaum |
Fix spelling error.
(1 Files changed,
2 Lines changed)
python/CFItemBroker.py 1.3
(+2
-2)
|
2/11/05 10:39 AM | temitchell |
Add README doc for python scripts
(1 Files changed,
17 Lines changed)
python/README 1.1 added 17
|
12/5/04 10:48 PM | temitchell |
- remove item scripts long ago moved into items
- update scripts to remove path (init script does it for us) (2 Files changed, 0 Lines changed) python/ring_occidental_mages.py 1.3 removed
python/weapon_occidental_mages.py 1.2 removed
|
12/5/04 10:45 PM | temitchell |
- updates to datafile for guild scripts
(1 Files changed,
10 Lines changed)
python/CFDataFile.py 1.3
(+10
-3)
|
12/5/04 10:02 PM | temitchell |
Adding Python Guild framework.
Initial (and not usable as yet) commit of guild templates and guild scripts for new more automated guild system. - requires Python 2.1 or better. TODO - guild maps need finishing, lots more work and much debuging. Guild points system needs some work (a good formula). (1 Files changed, 293 Lines changed) python/CFGuilds.py 1.1 added 293
|
8/31/04 10:08 PM | temitchell |
- fix tiny bug where player logging in has no record gets a record
made. (1 Files changed, 13 Lines changed) python/CFDataFile.py 1.2
(+13
-7)
|
8/31/04 9:03 PM | temitchell |
- add new CF module - classes CFDataFile and CFData
- replace crossfirelog shelf with plain text datafile (less efficient but more accessable) - add logging for kick and muzzle - add more dm commands for seen (chicken oracle, guy in goths...) - make sure you make a datafiles dir in var/crossfire or have make install do it for you. (2 Files changed, 192 Lines changed) python/CFLog.py 1.3
(+48
-28)
python/CFDataFile.py 1.1 added 144
|
8/27/04 7:19 PM | temitchell |
- change path finding to use os.path - hopefully this will fix these
scripts for the (new) windows server - CFgetPaths is now dead and will be removed - change your scripts if you use it. (6 Files changed, 47 Lines changed) python/CFBank.py 1.4
(+3
-3)
python/CFGamble.py 1.3
(+2
-2)
python/CFgetPaths.py 1.2
(+3
-0)
python/CFMail.py 1.2
(+3
-2)
python/CFLog.py 1.2
(+33
-33)
python/CFBoard.py 1.2
(+3
-3)
|
8/2/04 6:38 PM | temitchell |
- move event scripts into their own directory
- add README - add disguise script (warning usage still subject to bug 878949) (3 Files changed, 0 Lines changed) python/python_login.py 1.2 removed
python/python_born.py 1.2 removed
python/python_remove.py 1.5 removed
|
4/18/04 1:50 AM | mwedel |
commit modified ring of occidental mages, which reduces the stats.
This should balance the item - much harder to get it to have 30 stats now. Updated version by Lalo Martins, applied by Mark Wedel 2004-04-17 (1 Files changed, 3 Lines changed) python/ring_occidental_mages.py 1.2
(+3
-3)
|
10/24/03 9:20 PM | temitchell |
- fixed issue with slotmachines where items created reset number of
existing items in the same space. (using itemborker to set number of items add or remove as a safer way to manage this.) - touched up bank dialogue (and incorporated itembroker code) (1 Files changed, 9 Lines changed) python/CFItemBroker.py 1.2
(+9
-6)
|
10/5/03 10:41 PM | temitchell |
-fix banksay.py (was a small issue with a missing =)
-add reusable script for adding/removing items -add two new slotmachines -add an insult generator (1 Files changed, 32 Lines changed) python/CFItemBroker.py 1.1 added 32
|
9/28/03 5:13 PM | temitchell |
- fixed this stupid mistake (added quotes around bank DB name)
(1 Files changed,
1 Lines changed)
python/python_remove.py 1.4
(+1
-1)
|
9/28/03 4:49 PM | temitchell |
- minor change to allow multiple bank databases
(not advising that happen, but the bank class should be as modular as possible IMHO) and so I did it. Added README from unlinked with changes (2 Files changed, 5 Lines changed) python/python_remove.py 1.3
(+3
-1)
python/CFBank.py 1.3
(+2
-3)
|